Hello again, maybe, too late last night !!! but the solution is to use the blendMode property on the bitmapMaterial (BlendMode.ADD). thx anyway
Do On 7 juil, 23:43, do rinal <thepark...@gmail.com> wrote: > Hello, > i tried to find a way to make a texture (BitmapMaterial) visible on > light (pointLight] and transparent gradually in the shade. > > i used the diffuseMethod with BasicDiffuseMethod, diffuseAlpha and > alphaThreshold, or the colorTransform on the material but I have not > found a way. i can't make the relation between texture and light. > If somebody have a idea ... thx anyway. > > Do