Hello again, maybe, too late last night !!! but the solution is to use
the blendMode property on the bitmapMaterial (BlendMode.ADD).
thx anyway

Do

On 7 juil, 23:43, do rinal <thepark...@gmail.com> wrote:
> Hello,
> i tried to find a way  to make a texture (BitmapMaterial) visible on
> light (pointLight] and transparent gradually in the shade.
>
> i used the diffuseMethod with BasicDiffuseMethod, diffuseAlpha and
> alphaThreshold, or the colorTransform on the material but I have not
> found a way. i can't make  the relation between texture and light.
> If somebody have a idea ... thx anyway.
>
> Do

Reply via email to