I have tried all the methods I have found to load an .obj file, and I’ve tried to load various different .obj files, one of which was working in an example on the net (http://www.charglerode.com/blog/?p=164<http://away3d.com/?URL=http%3A%2F%2Fwww.charglerode.com%2Fblog%2F%3Fp%3D164>). However, none of them seem to be working for me. When the parser gets to the .mtl it seems that it freezes. The message “Loading material file… X of X (or sometimes 0) bytes loaded” stays frozen on the screen. For example, here is the variant with the model from the net: http://tadas.asmeninis.com/teravil/flash/example/<http://away3d.com/?URL=http%3A%2F%2Ftadas.asmeninis.com%2Fteravil%2Fflash%2Fexample%2F>. A snippet of the code of the example:
try { var loader3D:Loader3D = Obj.load( "models/m4_sherman.obj", { bothsides: true } ); loader3D.addOnSuccess( onModelLoadSuccess ); view.scene.addChild( loader3D ); } catch( err:Error ) { errorHandle( err ); } ... protected function onModelLoadSuccess( event:Loader3DEvent ):void { mesh = event.loader.handle; view.scene.addChild( mesh ); }