Hey guys i have a problem when i try to open a door of my bsptree
project. The door object is splitted and the texture is broken. When
the door is closed it holds two meshes. After i rotated it it holds 4
meshes, which seem to be wrong sorted.
I have created a simple example which shows my problem. Maybe someone
can help me. On the upper left i have a textfield which shows some
information about the rotated object.
Click on the door to open it. Press [3], [4], [5] or [6] to rotate the
meshes of the door separately. This shows where the problem seems to
be.
Hopefully somebody can fix this for me.

http://eyearmedia.de/away3d/error.html

thank you very much :-*

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