Hey guys i have a problem when i try to open a door of my bsptree project. The door object is splitted and the texture is broken. When the door is closed it holds two meshes. After i rotated it it holds 4 meshes, which seem to be wrong sorted. I have created a simple example which shows my problem. Maybe someone can help me. On the upper left i have a textfield which shows some information about the rotated object. Click on the door to open it. Press [3], [4], [5] or [6] to rotate the meshes of the door separately. This shows where the problem seems to be. Hopefully somebody can fix this for me.
http://eyearmedia.de/away3d/error.html thank you very much :-*
