Hello to everyone,

 I'm trying to use the JTriangleMesh of "JiglibFlash" in FP10. In
particular, I try to have a sphere move inside a half-cut cube.

What I am doing is:

1. Load an ".obj" model as an AS3 class (using Prefab3D) in a variable
called "model".
2. Use: createMesh(model, new Vector3D(), new Matrix3D()) of
"Away3DPhysics" to make the "model"
a RigidBody.

The model I am loading is this: 
http://www.flickr.com/photos/tasos_ch/6235203839/in/set-72157627748241211

Then, I create a sphere (using the "createSphere" of "JiglibFlash")
and raise it up to 100 in the y-axis.

When the "swf" begins the sphere starts falling. However, it "goes
through" the model.

Can someone explain to me what I am doing wrong? Or at least point me
to some tutorials about JTriangleMesh?
I couldn't find any commented source code.


Thanks in advance.

P.S. Of course I can give the code but, I didn't want to make this a
long message.

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