Hi Puzzled
both of these give the same result myCubeArry[index].faces[0].material =myBitMapMaterial; myCubeArry[index].material =myBitMapMaterial; wtf? Isn't there a way to access ONLY the face of a cube in Away3DLite??
Hi Puzzled
both of these give the same result myCubeArry[index].faces[0].material =myBitMapMaterial; myCubeArry[index].material =myBitMapMaterial; wtf? Isn't there a way to access ONLY the face of a cube in Away3DLite??