Hey,
I am trying to run any simple Away3D 3.6 application on AIR2.6
I get an error:
ReferenceError: Error #1065: Variable _init is not defined.
at away3d.core.utils::Init/getString()[C:\as30\away3d-svn\trunk
\fp10\Away3D\src\away3d\core\utils\Init.as:99]
at away3d.core.base::Object3D()[C:\as30\away3d-svn\trunk\fp10\Away3D
\src\away3d\core\base\Object3D.as:1457]
at away3d.core.base::Mesh()[C:\as30\away3d-svn\trunk\fp10\Away3D\src
\away3d\core\base\Mesh.as:394]
at away3d.containers::ObjectContainer3D()[C:\as30\away3d-svn\trunk
\fp10\Away3D\src\away3d\containers\ObjectContainer3D.as:201]
at away3d.containers::Scene3D()[C:\as30\away3d-svn\trunk\fp10\Away3D
\src\away3d\containers\Scene3D.as:152]
at Untitled_fla::MainTimeline/initEngine()
[Untitled_fla.MainTimeline::frame1:241]
at Untitled_fla::MainTimeline/init()
[Untitled_fla.MainTimeline::frame1:105]
at Untitled_fla::MainTimeline/frame1()
[Untitled_fla.MainTimeline::frame1:91]
There is no such problem with AIR2.5
I am starting development in AIR and trying to do some basic test.
Is it possible to run projects on AIR2.6 and iOS?
Thanks for any help....