Hey,

I am trying to run any simple Away3D 3.6 application on AIR2.6
I get an error:

ReferenceError: Error #1065: Variable _init is not defined.
        at away3d.core.utils::Init/getString()[C:\as30\away3d-svn\trunk
\fp10\Away3D\src\away3d\core\utils\Init.as:99]
        at away3d.core.base::Object3D()[C:\as30\away3d-svn\trunk\fp10\Away3D
\src\away3d\core\base\Object3D.as:1457]
        at away3d.core.base::Mesh()[C:\as30\away3d-svn\trunk\fp10\Away3D\src
\away3d\core\base\Mesh.as:394]
        at away3d.containers::ObjectContainer3D()[C:\as30\away3d-svn\trunk
\fp10\Away3D\src\away3d\containers\ObjectContainer3D.as:201]
        at away3d.containers::Scene3D()[C:\as30\away3d-svn\trunk\fp10\Away3D
\src\away3d\containers\Scene3D.as:152]
        at Untitled_fla::MainTimeline/initEngine()
[Untitled_fla.MainTimeline::frame1:241]
        at Untitled_fla::MainTimeline/init()
[Untitled_fla.MainTimeline::frame1:105]
        at Untitled_fla::MainTimeline/frame1()
[Untitled_fla.MainTimeline::frame1:91]

There is no such problem with AIR2.5

I am starting development in AIR and trying to do some basic test.

Is it possible to run projects on AIR2.6 and iOS?

Thanks for any help....

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