Hi everyone, I know maxX, maxY and maxZ are very useful functions... but when you alter an object property (e.g rotation) they obviously change... or should. In fact if I make
bgplane = new Plane(); bgplane.width = 300; bgplane.height = 250; I get a maxZ of 150. But when I update the plane like this: bgplane.rotationX = 90; I should have a maxZ of 0 (since now the plane is perpendicular to z axis) but instead I get the same 150 value =\ I've tried using bgplane.updateBounds() or view.scene.updateBounds() or parentMaxZ or this combined with the update functions but I got no change =\ How can I really update these values? Thank you in advance =)
