Hi!

What is the default partitioning for the scene (Scene3D)?

I'm also having problem switching to another scene graph like Octree. I add 
two planes (Plane) to scene (with octree partition) but only one is 
displayed (p1) in constrast to the scene with default partition, which 
displays both planes.

How can I set this up properly?

view.scene.partition = new Octree(5, 10000);
//view.scene.partition.showDebugBounds = true;

var mat1:ColorMaterial = new ColorMaterial(0x0000ff);
mat1.bothSides = true;

// plane 1
var p1:Plane = new Plane(mat1, 100, 100, 1, 1);
p1.position = new Vector3D(-100, -100, -700);
p1.rotationX = 90;

var mat2:ColorMaterial = new ColorMaterial(0xff0000);
mat2.bothSides = true;

// plane 2
var p2:Plane = new Plane(mat2, 100, 100, 1, 1);
p2.position = new Vector3D(100, 100, -500);
p2.rotationX = 90;

view.scene.addChild(p2);
view.scene.addChild(p1);

PS. Why does view.scene.partition.showDebugBounds = true; not work?

BR,
dbow

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