Hi! What is the default partitioning for the scene (Scene3D)?
I'm also having problem switching to another scene graph like Octree. I add two planes (Plane) to scene (with octree partition) but only one is displayed (p1) in constrast to the scene with default partition, which displays both planes. How can I set this up properly? view.scene.partition = new Octree(5, 10000); //view.scene.partition.showDebugBounds = true; var mat1:ColorMaterial = new ColorMaterial(0x0000ff); mat1.bothSides = true; // plane 1 var p1:Plane = new Plane(mat1, 100, 100, 1, 1); p1.position = new Vector3D(-100, -100, -700); p1.rotationX = 90; var mat2:ColorMaterial = new ColorMaterial(0xff0000); mat2.bothSides = true; // plane 2 var p2:Plane = new Plane(mat2, 100, 100, 1, 1); p2.position = new Vector3D(100, 100, -500); p2.rotationX = 90; view.scene.addChild(p2); view.scene.addChild(p1); PS. Why does view.scene.partition.showDebugBounds = true; not work? BR, dbow
