Hello.
Please review the fix for jdk 8.
Some history of the bug:
 - Initially we did not constrain size of the window and got JDK-7160609
- Then we try to use a union of the screens to constrain of the window and got JDK-8015100. - Then we start to use GL_MAX_TEXTURE_SIZE/2. But for some systems it was too big JDK-8023159 OR too small JDK-8027778. But on macosx 10.9 the windows are constrained automatically by the size of the screen(Petr please confirm). I make the fix as simple as possible and use max(SCREEN_SIZE, GL_MAX_TEXTURE_SIZE/2<=8192), so we should behave like the native application on 10.9 nativeGetMaxTextureSize was moved under the render lock, where other related opengl data are initialized(see CGLGraphicsConfig.getCGLConfigInfo()). To me it seems safe because it works in similar way in jdk7 and CGLGraphicsConfig is recreated on the each event related to the screen(new resolution, new video card, etc). Also I adds updateMinimumSize to the displayChanged and notifyReshape, to reapply a new constrain to the window.
Any suggestion are welcome.


Bugs which are covered by this fix:
https://bugs.openjdk.java.net/browse/JDK-8027778- after the fix the maximum size is not less than the screen https://bugs.openjdk.java.net/browse/JDK-8015100 - we use half of the GL_MAX_TEXTURE_SIZE if supported by the system, and usually it is larger than the screen https://bugs.openjdk.java.net/browse/JDK-8010999 - the maximum possible size of the window is 8192
Webrev can be found at: http://cr.openjdk.java.net/~serb/8027778/webrev.00

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Best regards, Sergey.

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