On 8/5/2015 12:27 PM, Sergey Bylokhov wrote:
On 04.08.15 14:54, Semyon Sadetsky wrote:
On 8/3/2015 6:05 PM, Sergey Bylokhov wrote:
Hi, Semyon
Did you try to change dwMilliseconds from INFINITE to the timeout(10
seconds by default?) which is passed to the method? It does not
help? Because even when dnd is not used we should not wait event for
infinite time.
It would not help to fix the issue because 10 seconds is too big
interval. But for consistency it is not bad to have a time limit.
http://cr.openjdk.java.net/~ssadetsky/8132664/webrev.01/
Note that syncNativeQueue is intended to wait until the native event
queue is flushed or until timeout will expire. So even if timeout is
expired we collect the native events during this period of time.Can
you double check that the event counter is incremented during dnd? I
do not know how we block the toolkit thread, probably we create some
nested loops which ignore our event posted from syncNativeQueue, can
we change that?
Yes, this is an internal secondary loop which waits for mouse release
event. Event counter is not changed during toolkit thread blocking of
cause. Not sure that we can change that. But since toolkit queue is
blocked we can assume that we are synced.
The timeout value is maintained on the shared level and actually this
test will fail with timeout on osx as well JDK-7185258. The test will
fail even if the time out will be changed to ±100ms, because it call
realsync on each pixel move, ±200 times. This problem can be fixed in
different ways like tweak of timeouts and numbers of iterations, or
changing the test to call w4idle only after the latest move(actually I
think this method can be moved to the robot class).
So I still think that the right fix for a deadlock, which is subject
of this bug, is simply change the syncNativeQueue and waits using a
timeout if it is positive, and waits forever if timeout is negative
(the same bug on osx JDK-8080504).
I'm not sure that waiting brings any value. What do you propose to
return if it timed out? The event counter will not be changed regardless
of waiting. With such waiting the test will fail because of either jtreg
timeout either InfiniteLoop exception.
On 03.08.15 17:26, Semyon Sadetsky wrote:
Hello,
Please review fix for JDK9:
bug: https://bugs.openjdk.java.net/browse/JDK-8132664
webrev: http://cr.openjdk.java.net/~ssadetsky/8132664/webrev.00/
DoDragDrop() is blocking, so upon drag operation is triggered the
toolkit thread is blocked and the WM_AWT_WAIT cannot be processed
which in its turn blocks the AWT robot.
The solution is to escape AWT robot waiting in syncNativeQueue() if
drag operation is in progress.
--Semyon