I mean : when compiliing and exec with the option : -Dsun.java2d.opengl=true the bug is not here ,
(java -Dsun.java2d.opengl Main) we have to set to true by default the opengl I think , it correct the bug that is I see what do you think ? 2017-05-06 21:59 GMT+02:00 Sergey Bylokhov <sergey.bylok...@oracle.com>: > Not sure that it is related to the property itself. > When this property is "false"(which is by default) then XRender is used > for drawing, and when you set it to "true" then OpenGL is used. > > > ----- chen.j.patr...@gmail.com wrote: > > > > After working on , it seem my bug is not linked to xrender but opengl > property > when it is 'true' (opengl) it works well > I think add something to the code can be a good way to correct my bug what > do you think ? > > > > > > 2017-05-06 21:51 GMT+02:00 Sergey Bylokhov <sergey.bylok...@oracle.com>: > > >> >> > No, it is located in the .xr/ package >> http://hg.openjdk.java.net/jdk9/client/jdk/file/ >> 4ad40491266b/src/java.desktop/unix/classes/sun/java2d/xr >> > >> >> > ----- chen.j.patr...@gmail.com wrote: >> > > >> > > Hi Sergey , >> >> > > >> I do not find xr/ do you mean : sun.java2d.* ? >> > > >> > > >> > > 2017-05-06 3:37 GMT+02:00 Sergey Bylokhov <sergey.bylok...@oracle.com >> >: >> > > >>> >>> > > >>> Hi, Chen. >>> XRender is implemented in classes which are located in sun.java2d.xr.* >>> package. >>> > > >>> >>> > > ----- chen.j.patr...@gmail.com wrote: >>> > > > >>> > > > Hello , >>> I would like to know from where in the jdk source tree we can found >>> classes deals with Xrender >>> >>> > > > >>> >>> > > > >>> thanks >>> >> >> > > >> > > > >