Looks like you have to make Inventory valid first! i.e. If you insist on positive inventory, make sure that all inventory is positive or zero.
- [Axapta-Knowledge-Village] Re:Physical Negative Inventory George Burrell
- Re: [Axapta-Knowledge-Village] Re:Physical Negative In... Ax Consultant
- Re: [Axapta-Knowledge-Village] Re:Physical Negative In... Ax Consultant