>> http://axiom-developer.org/axiom-website/axiomgraph > >That looks cool. Yes, I want something like this. But I'd want arrows so >that the direction of the inheritance would be clear. > >Also, I think, one should precompute the positions of the nodes before >showing. It's a little hard to figure out where the respecitve >information is that one is looking for. It feels a little too dynamic. > >Being able to move the nodes is super, but then I would somehow want a >button that stops the automatic repositioning of the nodes after I've >moved some node to a place that I like better. In other words. It should >be possible to fix some node at a certain position. > >Where is the code for your "graph game"? What's the underlying idea for >the automatic optimization of the node positions.
The javascript code is at http://axiom-developer.org/axiom-website/axiomgraph/js/axiomcode.js You can get all of the code in src/axiom-website/axiomgraph in a git clone of Axiom and, yes, the info is static (see algebra.json). I used tools to generate the json. There is an axiomgraph.tex file that begins to describe it all. Tim _______________________________________________ Axiom-developer mailing list Axiom-developer@nongnu.org https://lists.nongnu.org/mailman/listinfo/axiom-developer