Hi all,

There is a Unity bug which has been annoying me since Natty, that I'd love
to see get some attention and fixed.
https://bugs.launchpad.net/unity/+bug/834248

Non-maximized windows which sit on the bottom edge of the lower workspaces
shift downwards when called from an upper workspace. This results in the
bottom of the window wrapping into the top of the upper workspace, and the
focus stays on the same workspace. The window is now unusable, and you need
to manually move to the bottom workspace to move the window back up.

This is a big problem because it makes the "snap-to-side" feature completely
useless. You have to drag the window to the side to half-screen it, and then
drag the bottom border up slightly so it's got a margin between the border
and the workspace edge so it doesn't move.

STEPS TO REPRODUCE:

1. Go to your BOTTOM RIGHT workspace

2. Open a window (i.e. Nautilus, etc)

3. Drag the window right to activate the "snap-to-side" feature and let it
resize the window to full half the screen

4. Go to your TOP RIGHT workspace

5. Click on the window you opened in #2 icon in the launcher

6. The window you created in #2 will be moved 'down' so the bottom strip of
it will appear in the top right of your current workspace

7. Go to your BOTTOM RIGHT workspace and you will see it's now sitting off
the bottom of the workspace.

I previously reported this bug for Natty too:
https://bugs.launchpad.net/unity/+bug/755842

It's pretty annoying, and if you use the 'snap-to-side' feature like I do,
then you'll quickly find it painfully annoying.

I would love it is someone could take the time to take a look and work out
how we can get it fixed.

Thanks,
~Stephen


-- 
Stephen Rees-Carter ~ Valorin
http://stephen.rees-carter.net/
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