http://www.developmag.com/news/28301/Microsoft-opens-game-IP-for-non-commercial-projects

After announcing the 2.0 version of XNA Game Studio during Gamefest's keynote, 
XNA general manager Chris Satchell also revealed that the company had made an 
"unprecedented" move to allow consumers direct, legal access to game content 
from a number of Microsoft-owned IPs.

Effectively immediately, Microsoft has granted consumers "a personal, 
non-exclusive, non-transferable licence to use and display Game Content and to 
create derivative works based upon Game Content, strictly for noncommercial and 
personal use".

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As someone internally said, you can imagine the mash ability with this.

Ian Forrester

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