Kern Sibbald wrote: > On Wednesday 30 July 2008 12:30:42 Riyas Y. wrote: > > ... >> We could successfully backup and restore using the ported 64 bit windows >> bacula client. >> We are still unsure whether these warnings will cause some serious >> problems later. >> > > I cannot tell you because I have not seen the warnings. > > >> Similarly we removed the _USE_32BIT_TIME_T preprocessor for 64 bit >> windows architecture. >> We are also unsure whether this will cause any problems. >> > > I have never seen the _USE_32BIT_TIME_T preprocessor define, so I cannot > comment. In general (maybe not 100%) Bacula can accept time_t values greater > than 32 bits. However, removing the #define is for the moment rather useless > because we have many years to go before time overflows. >
Windows normally uses a 64-bit time_t, so I believe the intent of that define is to force the use of 32-bit time_t, which may be useful if compiling older source that assigned time_t values to int variables, etc. I doubt it is relevant, since Bacula almost certainly always uses time_t for time values. > Since you are using Microsoft C++, which we do not support, there very well > could be some 32/64 bit problems depending on how they define things. Using > a different C compiler requires porting and needs very careful testing. I > personally would not run such a program in production without careful > examination of a lot of things and testing for at least a month. > > I think porting would be required anyway, in a sense. AFAIK, only 32-bit versions have been tested. The mingw-w64 compiler (http://sourceforge.net/projects/mingw-w64/) might be an easier port than MS VC++. > Regards, > > Kern > > >> Regards, >> Riyas >> >> >> ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Bacula-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/bacula-devel
