Title: [...]
Merge extended and non extended sprite class for simplicity reason.
Add bounding box support into xml sprite file.
|
Module |
File name |
Revision |
|
bankiz2 |
client/client.cpp |
1.16 |
>>> |
1.17 |
| - |
bankiz2 |
client/graphic/extended_sprite.h |
1.4 |
|
|
|
bankiz2 |
client/graphic/font.cpp |
1.4 |
>>> |
1.5 |
| - |
bankiz2 |
client/graphic/physical_extended_sprite.h |
1.3 |
|
|
|
bankiz2 |
client/graphic/physical_sprite.h |
1.6 |
>>> |
1.7 |
|
bankiz2 |
client/graphic/sprite.h |
1.6 |
>>> |
1.7 |
|
bankiz2 |
client/graphic/sprite_loader.cpp |
1.8 |
>>> |
1.9 |
|
bankiz2 |
client/graphic/sprite_loader.h |
1.3 |
>>> |
1.4 |
|
bankiz2 |
common/physic.cpp |
1.6 |
>>> |
1.7 |
|
bankiz2 |
common/physic.h |
1.8 |
>>> |
1.9 |
|
bankiz2 |
data/explode.xml |
1.3 |
>>> |
1.4 |
|
bankiz2 |
data/map_test.xml |
1.3 |
>>> |
1.4 |
|
bankiz2 |
data/sprite.dtd |
1.3 |
>>> |
1.4 |
|
bankiz2 |
data/sprite.xml |
1.5 |
>>> |
1.6 |
|
bankiz2 |
data/tux_fallen.xml |
1.3 |
>>> |
1.4 |
|
bankiz2 |
data/tux_sprite.xml |
1.4 |
>>> |
1.5 |