"Three-Act Structure is one of the most common tools in setting up a
successful narrative. It is used heavily in cinema. However its
usefulness in game writing is still under dispute. In this article I
will have a look at the basic concepts of this approach and discuss its
usefulness in regard to game design. I will first outline what is meant
with Three-Act Structure and how it is commonly applied in mainstream
cinema. Later on I will take a look at the structure of classical arcade
games to draw some conclusions."

http://www.gamasutra.com/blogs/AltugIsigan/20101016/6127/From_First_Act_to_End_A_Comparison_of_Video_Games_and_Feature_Films.php
 

The comparison with videogames is a bit stretched, but it has good
insights into how some of the Hollywoodian movies are structured.

Xavier.
_______________________________________________
Farsides mailing list - [email protected]

Wiki:  http://farsides.com/
List:  http://farsides.com/ml/
Forum: http://farsides.com/forum/
Ideas: http://farsides.com/ideas/
Chat:  http://farsides.com/chat/

Reply via email to