"Three-Act Structure is one of the most common tools in setting up a successful narrative. It is used heavily in cinema. However its usefulness in game writing is still under dispute. In this article I will have a look at the basic concepts of this approach and discuss its usefulness in regard to game design. I will first outline what is meant with Three-Act Structure and how it is commonly applied in mainstream cinema. Later on I will take a look at the structure of classical arcade games to draw some conclusions."
http://www.gamasutra.com/blogs/AltugIsigan/20101016/6127/From_First_Act_to_End_A_Comparison_of_Video_Games_and_Feature_Films.php The comparison with videogames is a bit stretched, but it has good insights into how some of the Hollywoodian movies are structured. Xavier.
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