- the chat starts casually, the contact explaining briefly to the
    player what the organization is and why he has been contacted.
    - Then suddenly, the web site is attacked. This, we can do it very
    easily : through the browser of the desktop, we show the website of
    the organization being broken (for instance rot13 :
    http://en.wikipedia.org/wiki/ROT13), and we ask the player for help.
    Then he can go and look for the hackers.
    Refinement : the ROT13 text includes a signature of the hacker (we
    should be able to do this), so the contact asks the player to
    decipher the message. And then the player finds this signature which
    lets him either give the name of the hacker to the contact, or use
    it as a hint in order to find the web site where the attack came from.

I'm not sure this was completely self explanatory, so just in case I add a few more comments : * the web site of the organization being hacked with rot13 means that all the text on the page is changed with rot13 and thus appears as scribble. * Within the text of the page, we add a HACKED BY XAV so that when the player deciphers the text of the page, he finds this signature. * Then, according to what we want, he can either give the name Xav to the contact or use it to find the web site where the attack comes from.
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