Hi, Here is the log of the chatroom at http://farsides.com/chat/ (or irc://irc.freenode.net/#farsides) for the 2011-10-04.
2011-10-04 01:13:03+0000 blanchard (blanchard) is now online 2011-10-04 01:13:03+0000 J-Mad (J-Mad) is now online 2011-10-04 01:13:03+0000 xrogaan (xrogaan) is now online 2011-10-04 05:36:51+0000 mtyaka (mtyaka) is now online 2011-10-04 06:47:19+0000 blanchard1 (blanchard1) is now online 2011-10-04 07:14:21+0000 MCMic (MCMic) is now online 2011-10-04 09:08:34+0000 dachary (dachary) is now online 2011-10-04 09:31:06+0000 tartarugafeliz (tartarugafeliz) is now online 2011-10-04 10:26:32+0000 MCMic (MCMic) is now online 2011-10-04 10:57:21+0000 antoviaque (antoviaque) is now online 2011-10-04 10:58:11+0000 MCMic (MCMic) is now online 2011-10-04 10:58:37+0000 MCMic1 (MCMic1) is now online 2011-10-04 11:29:11+0000 arbrandes (arbrandes) is now online 2011-10-04 11:54:32+0000 MCMic (MCMic) is now online 2011-10-04 11:59:12+0000 antoviaque (antoviaque) is now online 2011-10-04 11:59:53+0000 mtyaka (mtyaka) is now online 2011-10-04 12:03:13+0000 <antoviaque> heya! 2011-10-04 12:03:13+0000 <antoviaque> eve: start dailymeeting 2011-10-04 12:03:13+0000 * eve antoviaque arbrandes blanchard blanchard1 dachary mtyaka tartarugafeliz and al: daily meeting starts! Please say "eve_: yesterday|today|blockers <your report>" 2011-10-04 12:03:55+0000 <mtyaka> hello 2011-10-04 12:03:57+0000 <blanchard1> haha antoviaque you start the meeting and disappear ! 2011-10-04 12:04:02+0000 <arbrandes> lol 2011-10-04 12:04:05+0000 <blanchard1> hi mtyaka :) 2011-10-04 12:04:06+0000 <arbrandes> morning, folks 2011-10-04 12:04:12+0000 <blanchard1> hey dude arbrandes 2011-10-04 12:04:34+0000 <blanchard1> let's wait for Xav to come back, we're nice people 2011-10-04 12:05:15+0000 antoviaque (antoviaque) is now online 2011-10-04 12:05:20+0000 <antoviaque> re 2011-10-04 12:05:22+0000 <blanchard1> nice one antoviaque :) 2011-10-04 12:05:44+0000 <antoviaque> (gmrrml pidgin or irc server, stopped working at the wrong moment ;p) 2011-10-04 12:05:51+0000 <antoviaque> :) 2011-10-04 12:05:56+0000 <antoviaque> did I miss something? 2011-10-04 12:06:03+0000 <blanchard1> antoviaque: want to start ? 2011-10-04 12:06:03+0000 antoviaque1 (antoviaque1) is now online 2011-10-04 12:06:10+0000 <arbrandes> hehehehhe 2011-10-04 12:06:11+0000 <blanchard1> no we just said hi to each other :) 2011-10-04 12:06:23+0000 <blanchard1> hi antoviaque :) 2011-10-04 12:06:30+0000 <antoviaque1> ahhh, works again :) 2011-10-04 12:06:57+0000 <antoviaque1> so, who wants to start today? :) 2011-10-04 12:07:04+0000 <blanchard1> you do ! 2011-10-04 12:07:20+0000 <antoviaque1> ahahah, sure 2011-10-04 12:07:27+0000 <blanchard1> :) 2011-10-04 12:07:37+0000 <antoviaque1> eve: yesterday Card Stories: #503 Players see a warning on the home about the beta state of the game, #25 Add a feedback button, #186 SEO: A player sees a well-formatted entry for the homepage of Card Stories in Google, plus some design polish fixes (#463, #466, #470, #474, #475, #476, #478) 2011-10-04 12:07:37+0000 <eve> Done: Card Stories: #503 Players see a warning on the home about the beta state of the game, #25 Add a feedback button, #186 SEO: A player sees a well-formatted entry for the homepage of Card Stories in Google, plus some design polish fixes (#463, #466, #470, #474, #475, #476, #478) 2011-10-04 12:07:37+0000 <antoviaque1> eve: today Card Stories: More design polish fixes from story http://tickets.farsides.com/issues/484 & from game testing 2011-10-04 12:07:37+0000 <eve> Next: Card Stories: More design polish fixes from story http://tickets.farsides.com/issues/484 & from game testing 2011-10-04 12:07:37+0000 <antoviaque1> eve: blockers None 2011-10-04 12:07:37+0000 <eve> Blockers: None 2011-10-04 12:08:00+0000 <mtyaka> wow, you've been busy :) 2011-10-04 12:08:13+0000 <antoviaque1> mtyaka: hehe, it's lots of very small ones 2011-10-04 12:08:17+0000 <blanchard1> cool ! Can i test these on cardstories.org ? 2011-10-04 12:08:35+0000 <antoviaque1> and I need to make sure everything works fine at the end, on all browsers, steps, etc. 2011-10-04 12:08:59+0000 <antoviaque1> blanchard1: nope, it's just commited, though arbrandes has merged a few already 2011-10-04 12:09:05+0000 <blanchard1> oki 2011-10-04 12:09:40+0000 <antoviaque1> actually cardstories.org only gets updated about 1/week, after the sprint review 2011-10-04 12:09:47+0000 <blanchard1> arbrandes: is there an easy way to know when you push a new build to the server ? 2011-10-04 12:09:50+0000 <blanchard1> ah ok 2011-10-04 12:09:57+0000 <blanchard1> question answered :) 2011-10-04 12:10:11+0000 <antoviaque1> (and I'll probably separate test.cardstories.org from cardstories.org when we have players) 2011-10-04 12:10:24+0000 <arbrandes> blanchard1, if you're in a hurry, you can access my (ironically slow) instance at http://cardstories.arbrand.es 2011-10-04 12:11:03+0000 <blanchard1> thx arbrandes ! I'm usually not in a hurry, but i like to see new fixes coming, it's good for the spirit :) 2011-10-04 12:11:36+0000 <antoviaque1> so blanchard1 next? :p 2011-10-04 12:11:42+0000 <arbrandes> hehehe, agreed on the spirit thing... btw mtyaka, the new loading screen looks awesome 2011-10-04 12:11:47+0000 <blanchard1> sure 2011-10-04 12:11:49+0000 <blanchard1> eve, yesterday : submitted to Game Connection. Contacted a facilitator (puts investors and startups in contact), OTC (venture capital), scientipole for their loan, drafted angel.co, organized my participation as speaker at a round table (about game production) on next thursday where i hope i can meet interesting people ;) 2011-10-04 12:11:49+0000 <eve> Done: : submitted to Game Connection. Contacted a facilitator (puts investors and startups in contact), OTC (venture capital), scientipole for their loan, drafted angel.co, organized my participation as speaker at a round table (about game production) on next thursday where i hope i can meet interesting people ;) 2011-10-04 12:11:49+0000 <blanchard1> eve, today : Admin stuff & bank for arbrandes. Write to lawyer for a question related to trademark. Various mails to write to miniclip at least (and maybe other portals), investors 2011-10-04 12:11:49+0000 <eve> Next: : Admin stuff & bank for arbrandes. Write to lawyer for a question related to trademark. Various mails to write to miniclip at least (and maybe other portals), investors 2011-10-04 12:11:49+0000 <blanchard1> eve, blockers : none. 2011-10-04 12:11:49+0000 <eve> Blockers: : none 2011-10-04 12:12:25+0000 <mtyaka> hehe, thanks arbrandes, the loading screen awesomeness is all due to tartarugafeliz 2011-10-04 12:12:47+0000 <tartarugafeliz> :) I'm glad you liked mtyaka 2011-10-04 12:13:00+0000 <tartarugafeliz> Is there a way I can see it working? 2011-10-04 12:13:03+0000 <arbrandes> In any case, I laughed out loud at the frog trying to catch the star, the first time I saw it in action 2011-10-04 12:13:13+0000 <arbrandes> Good work, both of you :) 2011-10-04 12:13:17+0000 <mtyaka> yup, it's great :) 2011-10-04 12:13:30+0000 <blanchard1> i want to see it too ! 2011-10-04 12:13:43+0000 <arbrandes> blanchard1, tartarugafeliz, http://cardstories.arbrand.es/ 2011-10-04 12:14:09+0000 antoviaque2 (antoviaque2) is now online 2011-10-04 12:14:33+0000 <blanchard1> oh my god, an army of antoviaque 2011-10-04 12:14:41+0000 <antoviaque2> re - my wifi keep jumping and pidgin doesn't handle it too well 2011-10-04 12:14:43+0000 <arbrandes> Everybody, HIDE 2011-10-04 12:14:45+0000 <arbrandes> hehehehe 2011-10-04 12:14:46+0000 <mtyaka> lol 2011-10-04 12:14:48+0000 <antoviaque2> :p 2011-10-04 12:15:07+0000 <antoviaque2> anyone kind enough to copy&paste from my last word? :) 2011-10-04 12:15:09+0000 <blanchard1> mtyaka: tartarugafeliz very cool indeed the loading ! 2011-10-04 12:15:37+0000 <tartarugafeliz> :) maybe later on we can do this with other drawings too 2011-10-04 12:16:09+0000 <blanchard1> (02:11:37 PM) antoviaque1: so blanchard1 next? :p 2011-10-04 12:16:09+0000 <blanchard1> (02:11:43 PM) arbrandes: hehehe, agreed on the spirit thing... btw mtyaka, the new loading screen looks awesome 2011-10-04 12:16:09+0000 <blanchard1> (02:11:49 PM) blanchard1: eve, yesterday : submitted to Game Connection. Contacted a facilitator (puts investors and startups in contact), OTC (venture capital), scientipole for their loan, drafted angel.co, organized my participation as speaker at a round table (about game production) on next thursday where i hope i can meet interesting people ;) 2011-10-04 12:16:09+0000 <blanchard1> (02:11:48 PM) blanchard1: sure 2011-10-04 12:16:09+0000 <blanchard1> (02:11:49 PM) blanchard1: eve, blockers : none. 2011-10-04 12:16:09+0000 <blanchard1> (02:11:50 PM) eve: Done: : submitted to Game Connection. Contacted a facilitator (puts investors and startups in contact), OTC (venture capital), scientipole for their loan, drafted angel.co, organized my participation as speaker at a round table (about game production) on next thursday where i hope i can meet interesting people ;) 2011-10-04 12:16:09+0000 <blanchard1> (02:11:49 PM) blanchard1: eve, today : Admin stuff & bank for arbrandes. Write to lawyer for a question related to trademark. Various mails to write to miniclip at least (and maybe other portals), investors 2011-10-04 12:16:10+0000 <blanchard1> (02:11:50 PM) eve: Next: : Admin stuff & bank for arbrandes. Write to lawyer for a question related to trademark. Various mails to write to miniclip at least (and maybe other portals), investors 2011-10-04 12:16:10+0000 <blanchard1> (02:11:50 PM) eve: Blockers: : none 2011-10-04 12:16:11+0000 <blanchard1> (02:12:26 PM) mtyaka: hehe, thanks arbrandes, the loading screen awesomeness is all due to tartarugafeliz 2011-10-04 12:16:11+0000 <blanchard1> (02:12:48 PM) tartarugafeliz: :) I'm glad you liked mtyaka 2011-10-04 12:16:12+0000 <blanchard1> (02:13:01 PM) tartarugafeliz: Is there a way I can see it working? 2011-10-04 12:16:27+0000 <antoviaque2> thx! 2011-10-04 12:16:32+0000 <blanchard1> I'm told i'm flooding 2011-10-04 12:16:35+0000 <blanchard1> :( 2011-10-04 12:18:08+0000 <antoviaque2> cool blanchard1, hope there are some good leads soon : ) 2011-10-04 12:18:20+0000 <blanchard1> hope so too ! 2011-10-04 12:19:05+0000 <antoviaque2> and agreed, the loading screen is very cool! very nice idea from tartarugafeliz and the implementation is very good :) 2011-10-04 12:19:39+0000 <antoviaque2> mtyaka: wanna go? (if I didn't miss your report in my connexion mess ;) ) 2011-10-04 12:19:55+0000 <mtyaka> here goes: 2011-10-04 12:20:01+0000 <mtyaka> eve: yesterday In discussion with arbrandes and antoviaque decided not to go further with bug #498 ( 2011-10-04 12:20:01+0000 <eve> Done: In discussion with arbrandes and antoviaque decided not to go further with bug #498 ( 2011-10-04 12:20:03+0000 <mtyaka> CardstoriesGame instance has no attribute 'service' ) for now 2011-10-04 12:20:05+0000 <mtyaka> eve: today I could work on a small task, but I'd like some pointers as to what the priorities are 2011-10-04 12:20:05+0000 <eve> Next: I could work on a small task, but I'd like some pointers as to what the priorities are 2011-10-04 12:20:07+0000 <mtyaka> eve: blockers None 2011-10-04 12:20:07+0000 <eve> Blockers: None 2011-10-04 12:20:17+0000 <mtyaka> well.. that didnt paste to well 2011-10-04 12:20:26+0000 <arbrandes> hehehehe 2011-10-04 12:20:29+0000 <antoviaque2> ;p 2011-10-04 12:21:18+0000 <mtyaka> antoviaque2: anything i can help with? 2011-10-04 12:21:44+0000 <antoviaque2> mtyaka: yep, for priorities I think it would be a good time to have a formal sprint meeting and have a look all together at the next sprint - arbrandes what do you think? tartarugafeliz blanchard1 ? 2011-10-04 12:22:11+0000 <blanchard1> absolutely. When should we do this ? 2011-10-04 12:22:32+0000 <arbrandes> I'm all for it. 2011-10-04 12:22:36+0000 <blanchard1> (I need to run today at 3pm but i'd like to attend at least part of it) 2011-10-04 12:22:41+0000 <antoviaque2> could be right after this meeting? 2011-10-04 12:23:18+0000 <arbrandes> If we make it short, it works for me. But it has to be really short, like half-an-hour. 2011-10-04 12:23:35+0000 <antoviaque2> sounds good, I don't think we need more 2011-10-04 12:23:37+0000 <antoviaque2> arbrandes: next? 2011-10-04 12:23:41+0000 <arbrandes> eve, yesterday code reviews, started work on story #200 (new game announcement). 2011-10-04 12:23:41+0000 <eve> Done: code reviews, started work on story #200 (new game announcement) 2011-10-04 12:23:41+0000 <arbrandes> eve, today continue on #200. 2011-10-04 12:23:41+0000 <eve> Next: continue on #200 2011-10-04 12:23:41+0000 <arbrandes> eve, blockers none! 2011-10-04 12:23:41+0000 <eve> Blockers: none 2011-10-04 12:24:07+0000 <antoviaque2> tartarugafeliz: I won't ask for yours during those 2 weeks, but if you have anything to say don't hesitate : ) 2011-10-04 12:24:42+0000 <tartarugafeliz> ok :) 2011-10-04 12:25:09+0000 <antoviaque2> ok all good? we switch to the sprint meeting? 2011-10-04 12:25:19+0000 <blanchard1> yep ! 2011-10-04 12:25:22+0000 <mtyaka> all good for me 2011-10-04 12:25:39+0000 <arbrandes> good for me 2011-10-04 12:27:31+0000 <antoviaque2> okidok 2011-10-04 12:27:37+0000 <antoviaque2> eve: end dailymeeting 2011-10-04 12:27:37+0000 <eve> Meeting Ended 2011-10-04 12:27:37+0000 <eve> Minutes available at http://paste.pocoo.org/show/487016 2011-10-04 12:28:16+0000 <antoviaque2> ok, if you look at http://tickets.farsides.com/projects/cardstories/issues you'll see the current sprints (alpha9 being last week, alpha10 being from now to next tuesday) 2011-10-04 12:28:33+0000 <antoviaque2> http://tickets.farsides.com/projects/cardstories/issues?query_id=16 sorry 2011-10-04 12:28:50+0000 <blanchard1> antoviaque2 i'm not sure how this fits in the meeting but regarding priorities, can i make a point ? (or later if you prefer) 2011-10-04 12:29:18+0000 * arbrandes looking 2011-10-04 12:29:28+0000 <antoviaque2> blanchard1: of course 2011-10-04 12:29:53+0000 <blanchard1> thanks. It's not necessarily for the coming sprint though, it's more of an open question 2011-10-04 12:30:12+0000 <antoviaque2> Let me know what you think, but imho the last blocker for getting players in the game is the new game notification 2011-10-04 12:30:16+0000 <blanchard1> I find it tricky today to send friends to the game (and soon investors i hope) without me going with them. Because, even with url in chat, it's intimidating when someone arrives, to not know who is there, what are the open games, what he should do. So i was wondering how you see things : accompany ourselves for now the players ingame, or do a focus on the lobby so that it eases the arrival of players 2011-10-04 12:30:38+0000 <antoviaque2> (#500, #201, #200) 2011-10-04 12:30:42+0000 <blanchard1> antoviaque2 agreed this is important 2011-10-04 12:31:35+0000 <antoviaque2> blanchard1: I think we discussed this last week no? the lobby would be too big for now, it would push back for several weeks 2011-10-04 12:32:06+0000 <arbrandes> agreed on both counts: I believe it's something that should be improved, but it'll be tough to do it now 2011-10-04 12:32:21+0000 <blanchard1> yeah we discussed lobby, but it was not related exactly to this, because this is something i felt yesterday antoviaque2 :) 2011-10-04 12:32:35+0000 <blanchard1> and lobby is just a way, maybe there are other simple ways 2011-10-04 12:32:52+0000 <blanchard1> I'm not saying this is easy, i'm just giving a feeling i had :) 2011-10-04 12:33:01+0000 <arbrandes> I have an even more general question: 2011-10-04 12:33:16+0000 <tartarugafeliz> isn't there another easy way of solving this? like inviting your friends from facebook or something like that? 2011-10-04 12:33:17+0000 <arbrandes> How IS cardstories supposed to be played? Real-time, or asynchronous? 2011-10-04 12:33:26+0000 <antoviaque2> blanchard1: you thought of new options for this? 2011-10-04 12:33:33+0000 <tartarugafeliz> I think its more real time 2011-10-04 12:33:55+0000 <antoviaque2> tartarugafeliz: arbrandes: I think the main use case we had so far is real time, we saw ver very few asynchronous games 2011-10-04 12:34:14+0000 <antoviaque2> tartarugafeliz: for facebook, you mean through FB chat right? 2011-10-04 12:34:22+0000 <antoviaque2> or invitations on the wall? 2011-10-04 12:34:27+0000 <blanchard1> well antoviaque2 not really :/, but i like the idea of being able to easily invite a few friends from facebook and start a game with them, as tartarugafeliz was saying 2011-10-04 12:34:47+0000 <tartarugafeliz> through chat or wall doesn't matter... 2011-10-04 12:35:18+0000 <antoviaque2> tartarugafeliz: it does, wall = asynchronous but easy to implement, chat = real time but hard 2011-10-04 12:35:20+0000 <tartarugafeliz> knowing that your friend is online and wants to play with you is something they always do, for the ones I saw playing 2011-10-04 12:35:41+0000 <arbrandes> How do other companies/studios solve this problem? 2011-10-04 12:35:44+0000 <arbrandes> It's a tough one 2011-10-04 12:35:44+0000 <tartarugafeliz> the problem is always to actually put people inside the game 2011-10-04 12:35:56+0000 <arbrandes> Valve solved this with Steam 2011-10-04 12:36:00+0000 <arbrandes> and the Friend list 2011-10-04 12:36:10+0000 <arbrandes> Starcraft has a friend list, too, + facebook 2011-10-04 12:36:13+0000 <tartarugafeliz> how does that work? 2011-10-04 12:36:17+0000 <tartarugafeliz> ahh got it now 2011-10-04 12:36:20+0000 <antoviaque2> arbrandes: they usually use players already connected to the game for realtime, and wall/invites to asynchronous 2011-10-04 12:36:21+0000 <tartarugafeliz> yes, its a good solution 2011-10-04 12:36:32+0000 <tartarugafeliz> but is it easy to implement? 2011-10-04 12:36:38+0000 <arbrandes> Problem is, Starcraft and Steam are already on the player's desktops 2011-10-04 12:36:52+0000 <arbrandes> But I guess this is why we have a chat 2011-10-04 12:37:11+0000 <antoviaque2> I think we could do something similar, through FB chat (to get the online status & push invites in real time) 2011-10-04 12:37:16+0000 <arbrandes> However, and this is where I agree with blanchard1, it would make more sense if the chat were in the lobby 2011-10-04 12:37:18+0000 <arbrandes> lobby = chat 2011-10-04 12:37:20+0000 <antoviaque2> but this is not small 2011-10-04 12:38:04+0000 <arbrandes> Does FB have an API to inject stuff into the chat? 2011-10-04 12:38:41+0000 <antoviaque2> arbrandes: they use the jabber protocol if I remember it right 2011-10-04 12:38:48+0000 <arbrandes> yup: https://developers.facebook.com/docs/chat/ 2011-10-04 12:39:26+0000 <antoviaque2> Before we discuss actual features, I'd like to see if we agree on the current goal. Right now I think the big issue we have right now is to find the minimal amount of work to be able to bring players to the game - we have delayed the beta too much already, we need to get this out. Correct? 2011-10-04 12:39:29+0000 <arbrandes> But this is more like substituting our current chat with the FB one 2011-10-04 12:39:41+0000 <arbrandes> agreed, antoviaque1 2011-10-04 12:39:42+0000 <arbrandes> 2 2011-10-04 12:39:43+0000 <arbrandes> heheheh 2011-10-04 12:39:46+0000 <antoviaque2> ;p 2011-10-04 12:39:50+0000 <blanchard1> agreed antoviaque2 :) 2011-10-04 12:40:13+0000 <blanchard1> this is why i tried to take precautions before bringing the subject :p 2011-10-04 12:40:25+0000 <antoviaque2> ok, so, now for the issue blanchard1 mentionned, it's about making sure the game isn't empty for newcomers, right? 2011-10-04 12:41:04+0000 <blanchard1> yep for that 1) we need players ingame 2) we need the newcomer to see the games he could join 2011-10-04 12:41:07+0000 <blanchard1> right ? 2011-10-04 12:41:22+0000 <arbrandes> Newcomes = players without friends, is that it? 2011-10-04 12:41:23+0000 <antoviaque2> blanchard1: no, the newcomer starts as an author 2011-10-04 12:41:25+0000 <arbrandes> *newcomers 2011-10-04 12:41:31+0000 <antoviaque2> unless he's invited by a friend 2011-10-04 12:41:32+0000 <blanchard1> arbrandes: yes 2011-10-04 12:41:33+0000 <tartarugafeliz> and 3) we need to see when someone created a game so we can join too 2011-10-04 12:41:45+0000 <arbrandes> oooo, this is going to be tough 2011-10-04 12:41:50+0000 dachary1 (dachary1) is now online 2011-10-04 12:41:57+0000 * blanchard1 thinking 2011-10-04 12:42:00+0000 <arbrandes> there just won't *be* that many players online all the time 2011-10-04 12:42:05+0000 <antoviaque2> blanchard1: 1) players are already ingame (us!), they just don't know about new games 2011-10-04 12:42:05+0000 <arbrandes> players have to bring their friends 2011-10-04 12:42:31+0000 <blanchard1> we scared dachary 2011-10-04 12:42:34+0000 <arbrandes> lol 2011-10-04 12:42:44+0000 dachary (dachary) is now online 2011-10-04 12:42:58+0000 <antoviaque2> blanchard1: tartarugafeliz: agreed about 2) and 3) - we are already working on this though, through automatically putting the URLs in the chat when a game is created, correct? 2011-10-04 12:42:58+0000 <arbrandes> but then games will have to be created all the time, is that it? 2011-10-04 12:43:34+0000 <antoviaque2> The question is to know if there is a *quicker* way than the automatic game announcement + sound - right? 2011-10-04 12:44:00+0000 <blanchard1> antoviaque2 i'm thinking about the fact that new player always start as author, i did not have that in mind 2011-10-04 12:44:09+0000 <antoviaque2> arbrandes: newcomers create a new game when they join - if it automatically rings a sound when this happens, if we leave our game open we'll hear it and join the games 2011-10-04 12:44:56+0000 <antoviaque2> (not very clear explanation, hope you get it :) ) 2011-10-04 12:45:09+0000 <blanchard1> then it should be told to him somewhere maybe ?, else if he looks at the tutorial on the home page it's the tutorial for a player not an author 2011-10-04 12:45:32+0000 <blanchard1> but anyway the fact that player starts as author changes my perception 2011-10-04 12:45:36+0000 <antoviaque2> blanchard1: no need imho - as soon as he's asked to invite players, we'll hear it and can talk to him 2011-10-04 12:46:27+0000 <blanchard1> as for me, i'm ok to start bringing players with only the chat notification, it'll give us a better idea of all that 2011-10-04 12:46:30+0000 <antoviaque2> (btw I know it's not perfect, but again trying to see what's the shortest path for now) 2011-10-04 12:46:48+0000 <antoviaque2> yep 2011-10-04 12:47:03+0000 <blanchard1> but then we'll need to be ingame all the time :D 2011-10-04 12:47:13+0000 <antoviaque2> arbrandes: tartarugafeliz: makes sense to you? 2011-10-04 12:47:39+0000 <arbrandes> The problem I see is this: it seems CS was designed from the ground up to be asynchronous, and it became realtime later. 2011-10-04 12:47:55+0000 <antoviaque2> yep 2011-10-04 12:48:04+0000 <arbrandes> The sound thing "sounds" clunky to me, but I agree, I don't see a quicker way around it 2011-10-04 12:48:17+0000 <tartarugafeliz> makes sense 2011-10-04 12:48:18+0000 <arbrandes> Another problem: 2011-10-04 12:48:27+0000 <tartarugafeliz> and yes, we'll have to be online all the time 2011-10-04 12:48:53+0000 <arbrandes> CS was also designed so games would be sort of private, but now they are public 2011-10-04 12:49:02+0000 <arbrandes> Which is why they're not listed in the lobby 2011-10-04 12:49:03+0000 <antoviaque2> tartarugafeliz: hopefully some players will also stay with us, and play when we're sleeping ;p 2011-10-04 12:50:09+0000 <antoviaque2> arbrandes: yep, actually it remains more fun to play with friends if possible - I see this as a way to solve the chicken&egg problem in the short term, while we build the community 2011-10-04 12:50:48+0000 <antoviaque2> it will quickly become impractiable to have a list of all the games played & notifications, as well as having a single chat for all games and players 2011-10-04 12:50:55+0000 <arbrandes> antoviaque2, agreed - ideally, public games would show in the lobby, not only in the chat 2011-10-04 12:51:03+0000 <arbrandes> ahh, ok, yes 2011-10-04 12:51:12+0000 <blanchard1> as long as there is not too many people, i think it's ok to blur the private/public. Then separate it again after some time 2011-10-04 12:51:24+0000 <blanchard1> ah ok. I agree 2011-10-04 12:51:39+0000 <antoviaque2> arbrandes: actually the "lobby" is a pretty hardcore concept, I hope we can find a better solution on the way, once we see the main use cases 2011-10-04 12:52:13+0000 <arbrandes> Ok, so we're not redesigning the lobby, we're just looking for a temporary solution for the chicken/egg problem. Understood. 2011-10-04 12:52:36+0000 <antoviaque2> is there anything else that anyone finds blocking? 2011-10-04 12:52:53+0000 * blanchard1 stays quiet now 2011-10-04 12:53:00+0000 <antoviaque2> ;p 2011-10-04 12:53:25+0000 <arbrandes> Just to bring something up: 2011-10-04 12:53:26+0000 <antoviaque2> better to discuss now, it was a good topic blanchard1 :) 2011-10-04 12:53:38+0000 <arbrandes> A game is only created after the sentence is submitted 2011-10-04 12:53:55+0000 <arbrandes> And *that* is when it will be announced in the chat 2011-10-04 12:54:11+0000 <antoviaque2> yep, that's what I had in mind, np on my side 2011-10-04 12:54:12+0000 <arbrandes> Not when somebody logs in and clicks on "start story" 2011-10-04 12:54:18+0000 <arbrandes> ok, then :) 2011-10-04 12:54:29+0000 <antoviaque2> it's actually good, it filters out players a little, otherwise we'd lose too much time imho 2011-10-04 12:55:01+0000 <arbrandes> There is another problem, antoviaque2: if people talk to much, the game announcements won't be visible to newcomers. 2011-10-04 12:55:02+0000 <arbrandes> heheheh 2011-10-04 12:55:22+0000 <arbrandes> Meaning, the running games, not the new ones. 2011-10-04 12:55:29+0000 <antoviaque2> arbrandes: hehehe, if we have too much chatter, it will be already a good milestone passed :) 2011-10-04 12:55:43+0000 <arbrandes> heh, agreed 2011-10-04 12:56:04+0000 <arbrandes> ok then, back to the sprint 2011-10-04 12:56:34+0000 <arbrandes> The problem (ack, I'm only bringing up problems, today, hehehe) is that all the top stories are dependent on each other 2011-10-04 12:57:02+0000 <arbrandes> Meaning: 500 and 201 depend on 200 2011-10-04 12:57:04+0000 <antoviaque2> yep - is there a way to split up the work? 2011-10-04 12:57:19+0000 <antoviaque2> or at least prepare some parts 2011-10-04 12:57:30+0000 <arbrandes> And 200 itself will take most of the sprint to finish 2011-10-04 12:58:28+0000 <antoviaque2> for example, what about a task about playing a sound consistently across browsers? 2011-10-04 12:58:31+0000 <arbrandes> The thing is that currently, new games are not announced to polls; I'll have to figure out a way to do it without breaking anything. 2011-10-04 12:58:48+0000 <arbrandes> antoviaque2, that sounds good 2011-10-04 12:58:55+0000 <antoviaque2> arbrandes: yep, that part is tricky 2011-10-04 12:59:07+0000 <antoviaque2> arbrandes: see any other things like that? 2011-10-04 12:59:55+0000 <arbrandes> Not really, the chat implementation will depend on the message format specified in 200 - it'll possibly be a new "state" (but I'm not sure yet) 2011-10-04 13:00:18+0000 <antoviaque2> arbrandes: ok 2011-10-04 13:01:08+0000 <antoviaque2> mtyaka: since you were asking for a task :) interested by the sound playing task? 2011-10-04 13:01:42+0000 <mtyaka> antoviaque2: i sure 2011-10-04 13:02:25+0000 <antoviaque2> arbrandes: do you have time to put bananas & tasks creation now? you have to run right? 2011-10-04 13:02:47+0000 <antoviaque2> mtyaka: cool :) 2011-10-04 13:02:49+0000 <arbrandes> antoviaque2, I'll have to do this later on, either tonight or tomorrow morning, sorry 2011-10-04 13:03:12+0000 <antoviaque2> np, already nice of you to take the time for this meeting :) 2011-10-04 13:03:15+0000 <mtyaka> antoviaque2: that's story #500? 2011-10-04 13:04:20+0000 <antoviaque2> mtyaka: yep, except that it will miss the notification from the webservice, so the task would only be about adding a JS function that plays a sound 2011-10-04 13:04:32+0000 <mtyaka> yup, understood 2011-10-04 13:04:48+0000 <mtyaka> cool 2011-10-04 13:05:40+0000 <antoviaque2> ok, and on my side I'll finish the design fixes 2011-10-04 13:06:40+0000 <antoviaque2> arbrandes: I'll also push the current version to cardstories.org and review alpha9 - is your repo in a good state to pull? 2011-10-04 13:06:52+0000 <arbrandes> np, antoviaque2, trying to hang in there :) yup, my repo is pullable 2011-10-04 13:07:04+0000 <antoviaque2> cool, thanks : ) 2011-10-04 13:08:03+0000 <blanchard1> i need to run to a meeting guys, i'll check the logs. talk to u later ! 2011-10-04 13:08:25+0000 blanchard1 (blanchard1) is now offline 2011-10-04 13:08:30+0000 <antoviaque2> arbrandes: ok - good for you to look at bananas & tasks before tomorrow daily meeting, so we can see if alpha10 can be finished by next tuesday? 2011-10-04 13:08:43+0000 <arbrandes> antoviaque2, deal 2011-10-04 13:09:29+0000 <antoviaque2> arbrandes: cool, thank you : ) 2011-10-04 13:12:08+0000 <arbrandes> np, thanks 2011-10-04 14:22:16+0000 <blanchard> arbrandes antoviaque2 can someone please transfer me arbrandes' mail with bananasoft invoice ? I can't find it anymore :/ 2011-10-04 14:22:27+0000 <arbrandes> blanchard, just a minute 2011-10-04 14:23:53+0000 <arbrandes> blanchard, you might not have found it because I sent it from [email protected] ;) 2011-10-04 14:23:58+0000 <arbrandes> but I sent it again anyway 2011-10-04 14:24:26+0000 <blanchard> thanks arbrandes :) 2011-10-04 15:52:15+0000 <antoviaque1> fyi, I've removed the solo mode button on my repo - see http://tickets.farsides.com/issues/510 2011-10-04 17:00:12+0000 felixrabe (felixrabe) is now online 2011-10-04 17:00:37+0000 <felixrabe> hey there 2011-10-04 17:19:28+0000 felixrabe (felixrabe) is now offline 2011-10-04 18:51:57+0000 arbrandes (arbrandes) is now online 2011-10-04 19:27:24+0000 dachary (dachary) is now online _______________________________________________ Farsides mailing list - [email protected] Wiki: http://farsides.com/ List: http://farsides.com/ml/ Forum: http://farsides.com/forum/ Ideas: http://farsides.com/ideas/ Chat: http://farsides.com/chat/

