The variable_type struct holds a name of its type. Checking the type of a variable with this string needs much resources.
This patch introduce a enum of the variable type for better type checking. Signed-off-by: Daniel Schultz <d.schu...@phytec.de> --- Changes: v3: New patch. common/state/state.h | 9 +++++++++ common/state/state_variables.c | 18 ++++++++++++++++++ 2 files changed, 27 insertions(+) diff --git a/common/state/state.h b/common/state/state.h index 7dd163c..fcc6b9f 100644 --- a/common/state/state.h +++ b/common/state/state.h @@ -9,6 +9,14 @@ enum state_flags { STATE_FLAG_NO_AUTHENTIFICATION = (1 << 0), }; +enum state_variable_type { + STATE_VARIABLE_TYPE_UINT8, + STATE_VARIABLE_TYPE_UINT32, + STATE_VARIABLE_TYPE_ENUM32, + STATE_VARIABLE_TYPE_MAC, + STATE_VARIABLE_TYPE_STRING +}; + /** * state_backend_storage_bucket - This class describes a single backend storage * object copy @@ -119,6 +127,7 @@ struct state_variable; /* A variable type (uint32, enum32) */ struct variable_type { const char *type_name; + enum state_variable_type type; struct list_head list; int (*export) (struct state_variable *, struct device_node *, enum state_convert); diff --git a/common/state/state_variables.c b/common/state/state_variables.c index 688467d..de9ba4a 100644 --- a/common/state/state_variables.c +++ b/common/state/state_variables.c @@ -450,26 +450,31 @@ static struct state_variable *state_string_create(struct state *state, static struct variable_type types[] = { { .type_name = "uint8", + .type = STATE_VARIABLE_TYPE_UINT8, .export = state_uint32_export, .import = state_uint32_import, .create = state_uint8_create, }, { .type_name = "uint32", + .type = STATE_VARIABLE_TYPE_UINT32, .export = state_uint32_export, .import = state_uint32_import, .create = state_uint32_create, }, { .type_name = "enum32", + .type = STATE_VARIABLE_TYPE_ENUM32, .export = state_enum32_export, .import = state_enum32_import, .create = state_enum32_create, }, { .type_name = "mac", + .type = STATE_VARIABLE_TYPE_MAC, .export = state_mac_export, .import = state_mac_import, .create = state_mac_create, }, { .type_name = "string", + .type = STATE_VARIABLE_TYPE_STRING, .export = state_string_export, .import = state_string_import, .create = state_string_create, @@ -489,6 +494,19 @@ struct variable_type *state_find_type_by_name(const char *name) return NULL; } +struct variable_type *state_find_type(const enum state_variable_type type) +{ + int i; + + for (i = 0; i < ARRAY_SIZE(types); i++) { + if (type == types[i].type) { + return &types[i]; + } + } + + return NULL; +} + struct state_variable *state_find_var(struct state *state, const char *name) { struct state_variable *sv; -- 2.7.4 _______________________________________________ barebox mailing list barebox@lists.infradead.org http://lists.infradead.org/mailman/listinfo/barebox