the splash command has an option for setting a background colour. This
doesn't always fill the whole screen as expected.

struct fb_info has a line_length field that specifies the length in
bytes of a single line. That length may be bigger than the actually
visible area as specified by xres. In this case filling the area as
calculated by xres*yres fills the invisible pixels between xres and
line_length, but it doesn't fill the whole visible area. Fix this by
iterating over the lines, filling the visible area of each line.

Signed-off-by: Sascha Hauer <s.ha...@pengutronix.de>
---
 commands/splash.c | 10 +++++++---
 1 file changed, 7 insertions(+), 3 deletions(-)

diff --git a/commands/splash.c b/commands/splash.c
index 2eb7c5dc39..74754392e2 100644
--- a/commands/splash.c
+++ b/commands/splash.c
@@ -62,9 +62,13 @@ static int do_splash(int argc, char *argv[])
 
        buf = gui_screen_render_buffer(sc);
 
-       if (do_bg)
-               gu_memset_pixel(sc->info, buf, bg_color,
-                               sc->s.width * sc->s.height);
+       if (do_bg) {
+               int y;
+               for (y = 0; y < sc->s.height; y++) {
+                       gu_memset_pixel(sc->info, buf + sc->info->line_length * 
y,
+                                       bg_color, sc->s.width);
+               }
+       }
 
        ret = image_renderer_file(sc, &s, image_file);
        if (ret > 0)

-- 
2.39.5


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