Every glyph draw, whether cursor, character or empty space should be
followed by fb_blit_area().

This was missed for the drawchar() used for the empty space however
(erase in line). Fix this by moving fb_blit_area() into drawchar() like
it's already the case for video_invertchar().

fb_blit_area() is moved, so it's defined before being referenced, but
nothing changes in its body.

Signed-off-by: Ahmad Fatoum <[email protected]>
---
 drivers/video/fbconsole.c | 87 ++++++++++++++++++++-------------------
 1 file changed, 44 insertions(+), 43 deletions(-)

diff --git a/drivers/video/fbconsole.c b/drivers/video/fbconsole.c
index 2833d4200aa1..c7314bb8cf0d 100644
--- a/drivers/video/fbconsole.c
+++ b/drivers/video/fbconsole.c
@@ -149,6 +149,49 @@ static struct rgb colors[] = {
        [BRIGHT + WHITE]        = { 255, 255, 255 },
 };
 
+static void fb_blit_area(struct fbc_priv *priv, int x, int y)
+{
+       int startx, starty, width, height, fw, fh;
+       int mx, my;
+
+       mx = priv->margin.left;
+       my = priv->margin.top;
+
+       fw = priv->font->width;
+       fh = priv->font->height;
+
+       switch (priv->rotation) {
+       case FBCONSOLE_ROTATE_0:
+               startx = mx + x * fw;
+               starty = my + y * fh;
+               width = fw;
+               height = fh;
+               break;
+       case FBCONSOLE_ROTATE_90:
+               startx = mx + (priv->rows - y - 1) * fh;
+               starty = my + x * fw;
+               width = fh;
+               height = fw;
+               break;
+       case FBCONSOLE_ROTATE_180:
+               startx = mx + (priv->cols - x - 1) * fw;
+               starty = my + (priv->rows - y - 1) * fh;
+               width = fw;
+               height = fh;
+               break;
+       case FBCONSOLE_ROTATE_270:
+               startx = mx + y * fh;
+               starty = my + (priv->cols - x - 1) * fw;
+               width = fh;
+               height = fw;
+               break;
+       default:
+               return;
+       }
+
+       gu_screen_blit_area(priv->sc, startx, starty, width, height);
+}
+
 static void drawchar(struct fbc_priv *priv, int x, int y, int c)
 {
        void *buf;
@@ -241,49 +284,8 @@ static void drawchar(struct fbc_priv *priv, int x, int y, 
int c)
                inbuf++;
                mask = 0x80;
        }
-}
 
-static void fb_blit_area(struct fbc_priv *priv, int x, int y)
-{
-       int startx, starty, width, height, fw, fh;
-       int mx, my;
-
-       mx = priv->margin.left;
-       my = priv->margin.top;
-
-       fw = priv->font->width;
-       fh = priv->font->height;
-
-       switch (priv->rotation) {
-       case FBCONSOLE_ROTATE_0:
-               startx = mx + x * fw;
-               starty = my + y * fh;
-               width = fw;
-               height = fh;
-               break;
-       case FBCONSOLE_ROTATE_90:
-               startx = mx + (priv->rows - y - 1) * fh;
-               starty = my + x * fw;
-               width = fh;
-               height = fw;
-               break;
-       case FBCONSOLE_ROTATE_180:
-               startx = mx + (priv->cols - x - 1) * fw;
-               starty = my + (priv->rows - y - 1) * fh;
-               width = fw;
-               height = fh;
-               break;
-       case FBCONSOLE_ROTATE_270:
-               startx = mx + y * fh;
-               starty = my + (priv->cols - x - 1) * fw;
-               width = fh;
-               height = fw;
-               break;
-       default:
-               return;
-       }
-
-       gu_screen_blit_area(priv->sc, startx, starty, width, height);
+       fb_blit_area(priv, x, y);
 }
 
 static void video_invertchar(struct fbc_priv *priv, int x, int y)
@@ -479,7 +481,6 @@ static void printchar(struct fbc_priv *priv, int c)
 
        default:
                drawchar(priv, priv->x, priv->y, c);
-               fb_blit_area(priv, priv->x, priv->y);
 
                priv->x++;
                if (priv->x >= priv->cols) {
-- 
2.47.3


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