https://issues.apache.org/bugzilla/show_bug.cgi?id=44553
Thomas Deweese <[EMAIL PROTECTED]> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #2 from Thomas Deweese <[EMAIL PROTECTED]> 2008-10-06 06:58:27 PST
---
I just fixed the quadradic bounds bug (rev 702147).
BTW the problem was not using the control points it
was an error in the math calculating the tight bbox
(if I used the ctrl points the bounds would have gone
to 100,10).
To Johannes,
I check the similar math for the quadradic case
and it appears correct. Can you post an example like
Cameron's?
I should also say that I don't think the SVGGraphics2D
classes do any bbox calculations they just use the
values that are given to them (i.e. you only get a
clip-path if someone sets a clip path). So I'm not
sure your bug is really very closely related to this
one.
Anyway feel free to reopen (or create a new bug)
if you can provide more details.
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