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https://issues.apache.org/jira/browse/BATIK-1190?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
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simon steiner updated BATIK-1190:
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Summary: [PATCH] Prevent pixelated image textures (was: Prevent pixelated
image textures)
> [PATCH] Prevent pixelated image textures
> ----------------------------------------
>
> Key: BATIK-1190
> URL: https://issues.apache.org/jira/browse/BATIK-1190
> Project: Batik
> Issue Type: Improvement
> Components: SVGGraphics2D
> Affects Versions: 1.9
> Reporter: Oliver Heuschele
> Attachments: after_patch.png, bevor_patch.png, use_full_texture.patch
>
>
> I run into a problem with image textures by using the SVGGraphics2d
> implementation. In my scenario i paint the SVG relatively small, because the
> data source provides size informations in centimeters. The scale is defined
> at the beginning of the painting process and is set in the SVGGrahics2d
> object. The problem is that the SVGTexturePaint scales down the textures with
> the unscaled size informations of the target box, so image data get lost. The
> upscaling of the SVG results in pixelated textures.
> My proposal is to introduce a rendering hint, which adds only a scale tag to
> the texture image and keep the hole image data. So a later scaling will not
> destroy the textures.
> A patch file is added, the 'rescaleTexture' switch should be set with a hint.
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