Hi Thomas, > gvtRenderingCompleted is more or less only called if the canvas's > RenderingTransform changes. This usually corresponds to panning > or zooming in/out. Most, 'interactive' changes are handled as 'updates' > (they only rerender a portion of the visible canvas). You can get > notified > of updates being completed by registering an UpdateManagerListener on the > canvas.
Now i have used updateCompleted to update TransformHistory. But now it's updating the TransformHistory. But while doing prevoius and next transform, it's not updating the previous and next transforms in SVGCanva even canGoForward() and canGoBack() returns as true. > Since you have been sending questions about updating the transform > on a group I thought I would mention that the RenderingTransform > above has nothing to do with any transform you might have adjusted on > an individual element. Actually i will always transform whole group element even tried to move individual element. So i want to go to my previous and next transforms it has. So please suggest me how to proceed this? Thanks, Selva --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
