Hi Erik,

Erik Bunn <[EMAIL PROTECTED]> wrote on 09/14/2006 11:52:03 AM:

> What would be the right, compact, even light-weight way of rendering 
> multiple SVGDocuments into an in-memory graphics context?

    I would build the GVT tree for each of the SVG Documents
and then call 'paint' on the root GraphicsNode with the in-memory
graphics context.

        http://wiki.apache.org/xmlgraphics-batik/BootSvgAndCssDom

> The various transcoders are fine for single documents, but in this 
> case I need to acquire more than one SVG description, combine, then 
> submit the image for additional processing. I'd really like to avoid 
> as much DOM object and codec overhead as possible.

   This would allow you to read the Documents one at a time and
draw them each to the same Graphics2D.


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