Hi guys, i would like to solve a packing problem in a simple manner and i am interested in your oppinions about the data structures and technologies to use.
Algorithm input: The input consists of multiple SVG files/strings (like <svg>...</svg>), each one having a certain dimension, perhaps 4 cm x 5 cm Desired output: ONE pdf file with multiple pages and multiple of the svg (rendered) "files" on each page (arranged in a efficient manner using the packing algorithm) Idea: The problem is, that for the packing algorithm there's a need of having all artefacts as a concret, "discrete" object instance. Dealing with the packing problem in Java2D shouldnt be the problem, there are rectangles, pages, coordinates etc. Transforming the Java2D to final.pdf should also work. But what gives me a headache is how to transform the input (svg files) into Java2D objects which i then can arrange like normal Java2D rectangles? Is it understandable what i would like to do? Here's another sketch. Thanks a lot for your help Input: ------------- | <SVG1> | ------------- ------------- | <SVG2> | ------------- ------------- | | |<SVG3> | | | ------------- Desired output: A4 page ------------------------------------------------ ---------------------- ---------------------- | renderedSVG1 | | renderedSVG2 | ----------------------- ----------------------- --------------------- | | | renderedSVG3 | | | ---------------------- ------------------------------------------------ --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
