I got the impression that you had your geometry in 3D format, and in that
case you should
have a look at Robin Bing-Yu Chen's OpenGL implementation jGL, this is 100%
java and
works fine in applets, it will give you almost all OpenGL 1.1 features in
pure java.
----- Original Message -----
From: "Albretch Mueller" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, October 23, 2008 3:08 AM
Subject: Re: Batik 3D
On Wed, Oct 22, 2008 at 6:57 PM, Andreas Neumann <[EMAIL PROTECTED]>
wrote:
and performance will be suboptimal for medium to larger scene-graphs
~
As I said, in my case I will simply geometric objects on a blank
background nothing demanding at all and I need to have the
data-structure in some xmlish svg form
~
since SVG and Batik is optimized for 2d and not 3d and it is often not
using the hardware acceleration features of modern graphics cards
~
this to me would actually be a plus since those "hardware
acceleration features" are based on native calls which I don't use
since I am coding appletswebstart applications
~
lbrtchx
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