In FOP we convert SVG (or rather vector graphics in general) into various output formats (PDF, PS, GOCA, HP/GL2). For that we "simply" write Graphics2D implementations. When you have that, you can write a Transcoder subclass that uses that Graphics2D implementation to convert the SVG with the same API that Batik provides. If you don't have to do anything SVG-specific, that's most likely the easiest route. Examples for that are PSDocumentGraphics2D in XML Graphics Commons, or various other Graphics2D implementations inside FOP. HTH
On 28.01.2009 15:47:20 Marek Scholaster wrote: > Hello, > I'm new to Batik and would like to know whether Batik can help me with > my problem and if so, where to start. > > I need to write a conversion program from SVG to my custom format > (vector based, only a few shapes, no transformations) > In addition I need to handle different layers differently ( <g > id="layer1"> ) > > Basically I need the svg document in a state where all transformations > are resolved and there is still information about layer of each shape. > > Thank you for any help, > Marek Scholaster Jeremias Maerki --------------------------------------------------------------------- To unsubscribe, e-mail: [email protected] For additional commands, e-mail: [email protected]
