public class Test extends JFrame implements Runnable,UpdateManagerListener
{
  //Put a JSVGCanvas loaded with 22,500 rects with id into a JSVGScrollPane 
(600 x 600), etc.
  //JSVGCanvas.ALWAYS_DYNAMIC is set.
  //Display the frame.


  private Random random =new Random();
  private Runnable task = new Runnable(){
            public void run() {
                for(int i=0;i<22500;i++)
                {
                    Element tempE = 
jSVGCanvas.getSVGDocument().getElementById(Integer.toString(random.nextInt(22500)));
                    tempE.setAttributeNS(null, "x", 
Integer.toString(random.nextInt(600)));
                    tempE.setAttributeNS(null, "y", 
Integer.toString(random.nextInt(600)));
                }
            }
        };


  public void run()
  {
    jSVGCanvas.getUpdateManager().getUpdateRunnableQueue().invokeLater(task);
  }

  public void managerStarted(UpdateManagerEvent e) 
  {
     new Thread(this).start();
  }
  public void updateCompleted(UpdateManagerEvent e)
  {
      new Thread(this).start();
  }

 

  //Other boilerplate code
}


What I am trying to do right now is just to evaluate Batik and find out the 
best possible performance, kind of Batik rendering world record:-)

 

I want to avoid getting stuck in the middle of development in a big project in 
the future because of performance issues.

 

 

 

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