Hi Stefan,

you need to create a GVT tree from your SVGDocument. You can then call the 
GVTNode#paint(Graphics2D) method and pass it your Graphics2D instance you want 
to have your SVG rasterized on.

See http://wiki.apache.org/xmlgraphics-batik/BootSvgAndCssDom on how to create 
the GVT tree for your SVGDocument.

I think this should work. :)

Best regards

Daniel
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