That is because it jumps to a new state through either
TRUNK_STEP_SOFTDIAL or TRUNK_STEP_DIALXFER. Anytime I jump to new
state, I always return false from a scrXXX handler so that the ccscript
engine does not try to multi-step execute. When the new state completes
it advances the engine, which is why I do not advance here either.
Hence, return true/false is being used in the scripting engine for
scrXXX handlers not in terms of error, but in terms of indicating
execution behavior. This is true in ccscript3 as well, where there are
further automatic options to execute scripted code blocks quickly. That
is part of why Bayonne2 often "seems" to run scripts faster than
bayonne1 on low port density systems, although clever use of begin in
bayonne1 scripting can achieve similar results.
Julien Chavanton wrote:
Hi David,
Looking at Bayonne 1.2.14
server/scrDial: "return true;" as been commented, and sometimes the dial
command exit the script?
I guess it shall return true if everything went well?
// advance();
// return true;
if(soft)
trunkStep(TRUNK_STEP_SOFTDIAL);
else
trunkStep(TRUNK_STEP_DIALXFER);
return false;
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