Five Research Positions on "Games and BCI" at HMI-Twente
At the Human Media Interaction (HMI) group of the University of Twente, Enschede, the Netherlands, positions are available for three Ph.D.s, a Postdoc and a junior researcher or programmer. Research will be done in the context of the Dutch national BrainGain project (www.nici.ru.nl/braingain/), a large-scale project that aims at applying recent developments in the area of analyzing and influencing brain activity for the improvement of quality of life and performance for both patients and healthy users. The emphasis of the research at HMI will be on BCI applications for the healthy users and it will focus on brain-computer interfacing and games. In this research the potential role of brain signals will be investigated in combination with other input modalities for games, including bio-signals and non-verbal means of communication. The research will be done in cooperation with TNO (Soesterberg), NICI (Nijmegen), F.C. Donders Center (Nijmegen) and Philips Research (Eindhoven). The postdoc (3-4 years) and the junior researcher (2 years) will work on the topics mentioned below and they will support and advise the Ph.D. researchers. The three Ph.D. students will each focus on a particular issue. Issue 1. What can brain signals tell us about the user experience? The focus here is on understanding the relation between experience, brain signals, and affective information obtained from other input modalities. Designing experiments and performing reliability studies are among the research approaches. The inferences about the cognitive and affective state of the user that can be made on the basis of the information from the various measures will be used in the development of adaptive interfaces for games. Issue 2. How to measure and decode brain signals for control of game environments? Designing experiments and performing reliability studies are among the research approaches. The focus is on (machine learning) algorithms to extract information from brain signals in situations where a gamer has to perform various tasks in parallel. Results of this research will be used in the development of hybrid interfaces for games that allow control obtained from, among other things, brain signals. Issue 3. How to design interfaces and engaging game environments for both patients and healthy users? These intelligent interfaces and environments know about the user's mental state and allow, among other things, multimodal commands to control the game environment and the game actors. This multimodality includes commands derived or supplemented from conscious mental activity. The focus is on game design, in particular the blending of a gamer's mental activities and the game intelligence, allowing the issuing of high-level commands that can be interpreted and executed by the game environment. Human-computer interaction issues such as usability and experience measures are also part of this research. The HMI Department of the University of Twente comprises more than forty researchers (including 20 Ph.D. students). It is involved in many European and national projects and Networks of Excellence on smart surroundings, ambient intelligence, multimodal interaction, speech and natural language processing, multimedia retrieval, embodied agents, virtual reality, adaptive user interfaces and affective computing, games and entertainment computing. The HMI department is also responsible for the Master of Science track "Human Media Interaction" with more than fifty students. Gross Ph.D. salary starts with € 1.956, - per month in the first year and increases to € 2.734, - in the fourth year of employment. Salary of postdoc and junior researchers depends on expertise and experience. More information is available on request. Please send applications (with CV) or requests for more information by email to Prof.dr. Anton Nijholt ([EMAIL PROTECTED]).
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