Five Research Positions on "Games and BCI" at HMI-Twente

 

At the Human Media Interaction (HMI) group of the University of Twente, 
Enschede, the Netherlands, positions are available for three Ph.D.s, a Postdoc 
and a junior researcher or programmer. Research will be done in the context of 
the Dutch national BrainGain project (www.nici.ru.nl/braingain/), a large-scale 
project that aims at applying recent developments in the area of analyzing and 
influencing brain activity for the improvement of quality of life and 
performance for both patients and healthy users. The emphasis of the research 
at HMI will be on BCI applications for the healthy users and it will focus on 
brain-computer interfacing and games. In this research the potential role of 
brain signals will be investigated in combination with other input modalities 
for games, including bio-signals and non-verbal means of communication. The 
research will be done in cooperation with TNO (Soesterberg), NICI (Nijmegen), 
F.C. Donders Center (Nijmegen) and Philips Research (Eindhoven).

 

The postdoc (3-4 years) and the junior researcher (2 years) will work on the 
topics mentioned below and they will support and advise the Ph.D. researchers. 
The three Ph.D. students will each focus on a particular issue.

 

Issue 1. What can brain signals tell us about the user experience? The focus 
here is on understanding the relation between experience, brain signals, and 
affective information obtained from other input modalities. Designing 
experiments and performing reliability studies are among the research 
approaches. The inferences about the cognitive and affective state of the user 
that can be made on the basis of the information from the various measures will 
be used in the development of adaptive interfaces for games.

 

Issue 2. How to measure and decode brain signals for control of game 
environments? Designing experiments and performing reliability studies are 
among the research approaches. The focus is on (machine learning) algorithms to 
extract information from brain signals in situations where a gamer has to 
perform various tasks in parallel. Results of this research will be used in the 
development of hybrid interfaces for games that allow control obtained from, 
among other things, brain signals.

 

Issue 3. How to design interfaces and engaging game environments for both 
patients and healthy users? These intelligent interfaces and environments know 
about the user's mental state and allow, among other things, multimodal 
commands to control the game environment and the game actors. This 
multimodality includes commands derived or supplemented from conscious mental 
activity. The focus is on game design, in particular the blending of a gamer's 
mental activities and the game intelligence, allowing the issuing of high-level 
commands that can be interpreted and executed by the game environment. 
Human-computer interaction issues such as usability and experience measures are 
also part of this research.

 

The HMI Department of the University of Twente comprises more than forty 
researchers (including 20 Ph.D. students). It is involved in many European and 
national projects and Networks of Excellence on smart surroundings, ambient 
intelligence, multimodal interaction, speech and natural language processing, 
multimedia retrieval, embodied agents, virtual reality, adaptive user 
interfaces and affective computing, games and entertainment computing. The HMI 
department is also responsible for the Master of Science track "Human Media 
Interaction" with more than fifty students. 

 

Gross Ph.D. salary starts with € 1.956, - per month in the first year and 
increases to € 2.734, - in the fourth year of employment. Salary of postdoc and 
junior researchers depends on expertise and experience. More information is 
available on request.

 

Please send applications (with CV) or requests for more information by email to 
Prof.dr. Anton Nijholt ([EMAIL PROTECTED]).

 

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