On Tue, 25 Aug 2015 16:27:28 -0700, you wrote:

>>
>> *Then you're not getting to the printf.....*
>>
>> * Ok, one possibility is that the system calls are taking lots of time.*
>> * Another possibility is that the wait time is giving you a problem.*
>>
>> * If you understand the mechanism of a semaphore, then you can implement*
>> * your own in code.*
>>
>> * Not sure what's going on.*
>
>
>Yeah, thats why I put the printf() there to begin with. A quick way to test
>where my code was "hanging". However, I did do some further testing, and
>found the stalling was actually std out flushing once every 5-10 seconds or
>so ( printf() no "\n" ) at least one the IPC server side. libmongoose on
>the other hand does not seem to function correctly with the -pthread linker
>option . . . so POSIX semaphores are out.
>
>I also suspect my previous data structure was malformed, hence why my
>binary access lock was not working before. However, this allowed me to
>rethink the program flow and switch to a binary access scheme versus a
>binary file lock scheme. Which I honestly prefer.
>
>Yeah it works great. Now.

NOW is all that counts.   You learned stuff, I learned stuff. Someone
reading this will (I hope) learn stuff.

All is good.

Thanks

Harvey

>
>On Tue, Aug 25, 2015 at 4:03 PM, Harvey White <ma...@dragonworks.info>
>wrote:
>
>> On Tue, 25 Aug 2015 15:11:30 -0700, you wrote:
>>
>>
>> If it works, then you have the solution.
>>
>> Good.
>>
>> Harvey
>>
>> >Anyway, I refactored the code, and wound up removing *a lot* of dead
>> weight
>> >code after the refactor. Went from using a union + struct data type to
>> just
>> >using a struct.
>> >
>> >Then changed the way my old binary locking mechanism worked. From 0->
>> >unlocked / 1->locked to 0-> IPC server has access / 1-> IPC client has
>> >access. Which works out exactly how I'd prefer it to. e.g. procedural /
>> >deterministic, and one process will wait on the other indefinitely. Which
>> >is a deadlock, but only one process running means the data is either old,
>> >or not needed anyway. But like so . .
>> >
>> >IPC server:
>> >
>> >while(1){
>> >        frame = ReadFrame(sock);
>> >        if(frame.can_dlc == FRAME_DLC)
>> >            stats = ProcessFastpacket(frame);
>> >
>> >        if(stats != NULL){
>> >
>> >*while(smd->file_lock != 0)                usleep(1000);*
>> >
>> >            WriteToShm(smd, stats);
>> >            *smd->file_lock = 1;*
>> >
>> >            stats = NULL;
>> >            printf("%s", ReadFromShm(smd));
>> >        }
>> >    }
>> >
>> >IPC client:
>> >
>> >while(1){
>> >                mg_poll_server(server, 100);
>> >
>> >
>> >*while(smd->file_lock != 1)                        usleep(1000);*
>> >
>> >                push_message(server, smd->data);
>> >                *smd->file_lock = 0;*
>> >        }
>> >
>> >I do not think it will get any faster, or simpler than this.
>> >
>> >On Tue, Aug 25, 2015 at 11:47 AM, William Hermans <yyrk...@gmail.com>
>> wrote:
>> >
>> >> Harvey,
>> >>
>> >> Yeah, wow semaphores will *not* work! heh.
>> >>
>> >> So using sem_wait() / sem_post() introduces incredibly long stalls. Even
>> >> when using a single process. The webserver which uses libmongoose wont
>> even
>> >> function. Hell I put a printf() in the front of my control loop, and
>> that
>> >> doesn't even work :/
>> >>
>> >> Going to do some more digging, and see if I can somehow make this work.
>> >>
>> >> On Mon, Aug 24, 2015 at 6:32 PM, Harvey White <ma...@dragonworks.info>
>> >> wrote:
>> >>
>> >>> On Mon, 24 Aug 2015 18:19:14 -0700, you wrote:
>> >>>
>> >>> >>
>> >>> >> *I know the feeling.*
>> >>> >>
>> >>> >> * Good luck and don't hesitate to ask for more help, or at least
>> >>> advice,*
>> >>> >> * for whatever I can do.  Linux I can't really talk about, the*
>> >>> >> * fundamentals I think I can.*
>> >>> >>
>> >>> >
>> >>> >I think Linux in this context was not so important. I mean it is /
>> was,
>> >>> but
>> >>> >I generally do ok with high level on topic discussions. So long as I
>> know
>> >>> >what my options are, everything is good.
>> >>>
>> >>> It's more of a general operating system issue, and that is fundamental
>> >>> knowledge.  Personally, I don't see a problem, but the list moderators
>> >>> haven't seemed to have a problem either, so that's ok.
>> >>>
>> >>> >
>> >>> >*Ask either on the list or private email if you want.*
>> >>> >>
>> >>> >
>> >>> >I don't mind asking here if that is fine with everyone. Technically, I
>> >>> felt
>> >>> >a little funny posting here, as it was semi off topic( in relation to
>> the
>> >>> >beaglebone ), but maybe the discussion helps someone else too ? If
>> there
>> >>> is
>> >>> >a problem, then I have no issues moving to another forum.
>> >>>
>> >>> True, except it *is* to get the beaglebone working, and *is* an issue
>> >>> that can bite people writing somewhat more complicated projects.
>> >>>
>> >>> I'd hope that it will help others, and for that matter, if someone
>> >>> disagrees with what I've said, I'd welcome the discussion.
>> >>>
>> >>> Hopefully, the concepts will help with the more complicated projects
>> >>> using any sort of beagle....
>> >>>
>> >>> Harvey
>> >>>
>> >>> >
>> >>> >On Mon, Aug 24, 2015 at 6:00 PM, Harvey White <ma...@dragonworks.info
>> >
>> >>> >wrote:
>> >>> >
>> >>> >> On Mon, 24 Aug 2015 17:40:33 -0700, you wrote:
>> >>> >>
>> >>> >> >Hey Harvey, and Walter
>> >>> >> >
>> >>> >> >Just kind of an update. Last night after our discussion I found a
>> >>> really
>> >>> >> >good resource / discussion of what fork() is and the different ways
>> >>> it can
>> >>> >> >be used. So with this information in mind along with our discussion
>> >>> >> >yesterday it seems that what I want to do can indeed be done
>> without
>> >>> using
>> >>> >> >POSIX shared memory( I had little doubt ) - *and* seemingly more
>> >>> simple.
>> >>> >>
>> >>> >> That sounds good
>> >>> >> >
>> >>> >> >I'd still have to use a Semaphore - I think to keep the web server
>> >>> >> callback
>> >>> >> >from stalling my canbus routines. But I think that seems fairly
>> >>> >> reasonable.
>> >>> >> >
>> >>> >>
>> >>> >> That also sounds quite reasonable to do.  As your programs get more
>> >>> >> complicated, you'll have to figure out how to
>> interlock/protect/manage
>> >>> >> resources.
>> >>> >>
>> >>> >> I have a project that manages a graphics engine (software), I2C
>> slave
>> >>> >> (ditto), heartbeat/errortask, I2C error reporting task, and the
>> like;
>> >>> >> and uses a FIFO, semaphores, queues and the like to protect
>> resources
>> >>> >> and manage memory.
>> >>> >>
>> >>> >> Probably a bit too complex, but it kinda grew that way.
>> >>> >>
>> >>> >>
>> >>> >> >Still I may just implement semaphores into my current code to
>> check it
>> >>> >> out,
>> >>> >> >but not sure when. Been a semi rough day, and I'm whooped . . .
>> >>> >>
>> >>> >> I know the feeling.
>> >>> >>
>> >>> >> Good luck and don't hesitate to ask for more help, or at least
>> advice,
>> >>> >> for whatever I can do.  Linux I can't really talk about, the
>> >>> >> fundamentals I think I can.
>> >>> >>
>> >>> >> Ask either on the list or private email if you want.
>> >>> >>
>> >>> >> Harvey
>> >>> >>
>> >>> >> >
>> >>> >> >On Sun, Aug 23, 2015 at 9:44 PM, William Hermans <
>> yyrk...@gmail.com>
>> >>> >> wrote:
>> >>> >> >
>> >>> >> >> OK have a good one, thanks for the discussion.
>> >>> >> >>
>> >>> >> >> On Sun, Aug 23, 2015 at 9:11 PM, Harvey White <
>> >>> ma...@dragonworks.info>
>> >>> >> >> wrote:
>> >>> >> >>
>> >>> >> >>> On Sun, 23 Aug 2015 20:18:26 -0700 (PDT), you wrote:
>> >>> >> >>>
>> >>> >> >>> >
>> >>> >> >>> >>
>> >>> >> >>> >> *Well, you're certainly right that the callback is messing*
>> >>> >> >>> >> * things up.  If I assume the same callback, then the
>> callback
>> >>> is*
>> >>> >> >>> >> * certainly changing data.  If you can set the right
>> >>> breakpoint, you
>> >>> >> >>> can*
>> >>> >> >>> >> * tag the situation *if* the breakpoint also knows that the
>> >>> process
>> >>> >> is*
>> >>> >> >>> >> * reading from the CAN bus.*
>> >>> >> >>> >>
>> >>> >> >>> >> * Had you considered disabling that callback function until
>> the
>> >>> >> read*
>> >>> >> >>> >> * from the CANbus is finished?  Would it be practical?
>> That's
>> >>> where
>> >>> >> >>> the*
>> >>> >> >>> >> * semaphore might help a lot.*
>> >>> >> >>> >>
>> >>> >> >>> >> * what variables could be common between the two routines?*
>> >>> >> >>> >>
>> >>> >> >>> >> * Harvey*
>> >>> >> >>> >>
>> >>> >> >>> >
>> >>> >> >>> >Well this is where previous experience fails me. I've pretty
>> much
>> >>> >> avoided
>> >>> >> >>> >code related to threading in software. In the past. I do know
>> of
>> >>> >> fork()
>> >>> >> >>> and
>> >>> >> >>> >roughly what it is capable of, and I know about threads, but
>> not
>> >>> to
>> >>> >> >>> >implement them in C on Linux. Or what can be done with them.
>> Lets
>> >>> talk
>> >>> >> >>> code
>> >>> >> >>> >a minute.
>> >>> >> >>>
>> >>> >> >>> OK, as well as I can follow it.
>> >>> >> >>>
>> >>> >> >>> >
>> >>> >> >>> >*IPC - Server - Reads from canbus*
>> >>> >> >>> >int main(){
>> >>> >> >>> >    struct can_frame frame;
>> >>> >> >>> >    int sock = InitializeCAN("vcan0");
>> >>> >> >>> >
>> >>> >> >>> >    statistics_t *stats = NULL;
>> >>> >> >>> >
>> >>> >> >>> >    const long shm_size = sysconf(_SC_PAGESIZE);
>> >>> >> >>> >
>> >>> >> >>> >    int shm_fd = shm_open("acme", O_CREAT | O_RDWR,
>> FILE_PERMS);
>> >>> >> >>>
>> >>> >> >>> **NOTE:  the problem may be "acme", since we know that acme
>> >>> products
>> >>> >> >>> are not effective against roadrunners.....
>> >>> >> >>>
>> >>> >> >>> >    if(shm_fd == -1)
>> >>> >> >>> >        HandleError(strerror(errno));
>> >>> >> >>> >
>> >>> >> >>> >    const int retval = ftruncate(shm_fd, shm_size);
>> >>> >> >>> >    if(retval == -1)
>> >>> >> >>> >        HandleError(strerror(errno));
>> >>> >> >>> >
>> >>> >> >>> >    shared_memory = InitializeShm(shm_size * sizeof(char),
>> >>> shm_fd);
>> >>> >> >>> >    close(shm_fd);
>> >>> >> >>> >
>> >>> >> >>> >    while(1){
>> >>> >> >>> >        frame = ReadFrame(sock);
>> >>> >> >>> >        if(frame.can_dlc == FRAME_DLC)
>> >>> >> >>> >            stats = ProcessFastpacket(frame);
>> >>> >> >>>
>> >>> >> >>> right at this point, you have no protection against access and
>> no
>> >>> >> >>> interlocking.
>> >>> >> >>>
>> >>> >> >>> I'll have to give you pseudocode, because I don't know how to do
>> >>> this
>> >>> >> >>> in Linux.
>> >>> >> >>>
>> >>> >> >>>         In the init routine, before you set up either main as a
>> >>> >> >>> process (I assume you do this).  Declare a semaphore:
>> >>> >> >>>
>> >>> >> >>> semaphore_handle shared_access;                 // create
>> semaphore
>> >>> >> >>> handle accessible to both processes.
>> >>> >> >>> semaphore_create (shared_access);                       //
>> create
>> >>> >> >>> semaphore
>> >>> >> >>>
>> >>> >> >>>
>> >>> >> >>> then modify this next section to:
>> >>> >> >>>
>> >>> >> >>>         if(stats != NULL){
>> >>> >> >>>         if (semaphore_take(shared_access), <wait forever>)
>> >>> >> >>>         {
>> >>> >> >>>                         WriteToShm(shared_memory, stats);
>> >>> >> >>>                 semaphore_give (shared_access);
>> >>> >> >>>         }
>> >>> >> >>>         stats = NULL;
>> >>> >> >>>             printf("%s", ReadFromShm(shared_memory));
>> >>> >> >>>         }
>> >>> >> >>>        task_delay(n);
>> >>> >> >>>
>> >>> >> >>> NOTE:   Process A hangs until it can "get" the semaphore; if
>> >>> Process B
>> >>> >> >>> has it, B can keep it only long enough to send the packet
>> >>> >> >>> >
>> >>> >> >>> >        if(stats != NULL){
>> >>> >> >>> >            WriteToShm(shared_memory, stats);
>> >>> >> >>> >            stats = NULL;
>> >>> >> >>> >            printf("%s", ReadFromShm(shared_memory));
>> >>> >> >>> >        }
>> >>> >> >>> >    }
>> >>> >> >>> >}/* main() */
>> >>> >> >>> >
>> >>> >> >>> >
>> >>> >> >>> >
>> >>> >> >>> >*IPC - Client / webserver*
>> >>> >> >>> >
>> >>> >> >>> >int main(void) {
>> >>> >> >>> >        struct mg_server *server = mg_create_server(NULL,
>> >>> ev_handler);
>> >>> >> >>> >
>> >>> >> >>> >        mg_set_option(server, "listening_port", "8000");
>> >>> >> >>> >        mg_set_option(server, "document_root", "./web");
>> >>> >> >>> >
>> >>> >> >>> >        printf("Started on port %s\n", mg_get_option(server,
>> >>> >> >>> >"listening_port"));
>> >>> >> >>> >
>> >>> >> >>> >        // POSIX IPC - shared memory
>> >>> >> >>> >        const long shm_size = sysconf(_SC_PAGESIZE);
>> >>> >> >>> >        int shm_fd = shm_open("file", O_CREAT | O_RDWR,
>> >>> FILE_PERMS);
>> >>> >> >>> >        if(shm_fd == -1)
>> >>> >> >>> >                HandleError(strerror(errno));
>> >>> >> >>> >
>> >>> >> >>> >        const int retval = ftruncate(shm_fd, shm_size);
>> >>> >> >>> >        if(retval == -1)
>> >>> >> >>> >                HandleError(strerror(errno));
>> >>> >> >>> >
>> >>> >> >>> >        shared_memory = InitializeShm(shm_size * sizeof(char),
>> >>> >> shm_fd);
>> >>> >> >>> >
>> >>> >> >>> >        close(shm_fd);
>> >>> >> >>> >
>> >>> >> >>> >        char id = 0x00;
>> >>> >> >>> >        for (;;) {
>> >>> >> >>> >                mg_poll_server(server, 10);
>> >>> >> >>> >
>> >>> >> >>> then do the same here
>> >>> >> >>>
>> >>> >> >>>         if (semaphore_take(shared_access), <wait forever>)
>> >>> >> >>>         {
>> >>> >> >>>                         if(shared_memory->sdata.data[19] != id){
>> >>> >> >>>  push_message(server,shared_memory->sdata.data);
>> >>> >> >>>                                         id =
>> >>> >> >>> shared_memory->sdata.data[19];
>> >>> >> >>>                         }
>> >>> >> >>>                 semaphore_give (shared_access);
>> >>> >> >>>         }
>> >>> >> >>>         task_delay (n clock ticks);
>> >>> >> >>>
>> >>> >> >>> semaphore_take gets the semaphore if and only if it's available.
>> >>> It
>> >>> >> >>> does so in a thread safe manner.  the <wait_forever> is whatever
>> >>> value
>> >>> >> >>> the system uses to tell the process to hang.  You don't want the
>> >>> >> >>> process to wait and then just go.
>> >>> >> >>>
>> >>> >> >>> Because each example here releases the semaphore
>> (semaphore_give)
>> >>> if
>> >>> >> >>> and only if it could get it, and since giving and taking the
>> >>> semaphore
>> >>> >> >>> is thread safe, the two threads should be fine.
>> >>> >> >>>
>> >>> >> >>> So your "consumer" thread can't check for valid data until
>> there's
>> >>> >> >>> something there.   When it first starts up, it has to get bad
>> >>> (null)
>> >>> >> >>> data and throw that away, since you can't guarantee that one
>> thread
>> >>> >> >>> starts before the other (unless you block the thread using a
>> >>> suspend,
>> >>> >> >>> but that's not really the best thing to do), so you have to
>> >>> consider
>> >>> >> >>> that you have two parallel and independent threads.
>> >>> >> >>>
>> >>> >> >>> The consumer thread can access shared memory only when it's not
>> >>> been
>> >>> >> >>> actively written to.  It has to figure out if data is good and
>> >>> what to
>> >>> >> >>> do with it.  However, once written, that data will remain
>> >>> uncorrupted
>> >>> >> >>> until the consumer has read and processed it (because the
>> consumer
>> >>> has
>> >>> >> >>> the semaphore and doesn't give it up until then).
>> >>> >> >>>
>> >>> >> >>> The producer thread checks to see if the data is there to send,
>> >>> >> >>> accesses shared memory by getting the semaphore (when the
>> consumer
>> >>> is
>> >>> >> >>> not reading it), and then writes that shared memory.  It then
>> >>> releases
>> >>> >> >>> the semaphore, goes idle (because the task switcher has to have
>> a
>> >>> time
>> >>> >> >>> to start up the other task unless you have multiple cores), and
>> >>> then
>> >>> >> >>> checks for data, and waits to see when it can write that data.
>> >>> >> >>>
>> >>> >> >>> The typical task clock is either 1 ms or 10 ms, and the clock
>> tick
>> >>> is
>> >>> >> >>> that (1 ms or 10 ms per tick).  You play with the values for
>> best
>> >>> >> >>> throughput on the n delays.
>> >>> >> >>>
>> >>> >> >>>
>> >>> >> >>> >                if(shared_memory->sdata.data[19] != id){
>> >>> >> >>> >                        push_message(server,
>> >>> >> shared_memory->sdata.data);
>> >>> >> >>> >                        id = shared_memory->sdata.data[19];
>> >>> >> >>> >                }
>> >>> >> >>> >        }
>> >>> >> >>> >
>> >>> >> >>> >        mg_destroy_server(&server);
>> >>> >> >>> >        return 0;
>> >>> >> >>> >}
>> >>> >> >>> >
>> >>> >> >>> >In the context of whats interesting where threading is
>> concerned.
>> >>> The
>> >>> >> >>> loops
>> >>> >> >>> >in each executable here might be useful. If somehow each, or
>> even
>> >>> just
>> >>> >> >>> the
>> >>> >> >>> >for loop in the IPC client could somehow use objects in memory
>> >>> from
>> >>> >> the
>> >>> >> >>> IPC
>> >>> >> >>> >server.
>> >>> >> >>>
>> >>> >> >>> That was the shared memory, right?
>> >>> >> >>>
>> >>> >> >>> >That is let us suppose for a minute IPC was removed entirely,
>> then
>> >>> >> >>> >somehow I could turn off the callback in the IPC client. This
>> is
>> >>> what
>> >>> >> I'm
>> >>> >> >>> >having a problem imagining. How could this be done ?
>> >>> >> >>>
>> >>> >> >>> You may possibly be able to schedule *when* the callback
>> happens.
>> >>> >> >>>
>> >>> >> >>> What causes the callback, sending a CAN message?
>> >>> >> >>>
>> >>> >> >>> > In the context of
>> >>> >> >>> >libmongoose I'm not sure. In the context of threading or using
>> >>> fork()
>> >>> >> I'm
>> >>> >> >>> >also not sure.
>> >>> >> >>>
>> >>> >> >>> Fork creates a separate process which can be controlled or
>> killed
>> >>> as
>> >>> >> >>> needed, running as a sub-process (IIRC).
>> >>> >> >>>
>> >>> >> >>> you're dealing with creating two processes (really two programs)
>> >>> and
>> >>> >> >>> interprocess communication.
>> >>> >> >>>
>> >>> >> >>> >But if I could somehow through using threading context to
>> >>> >> >>> >disable the callback I think that would be ideal. That way I
>> could
>> >>> >> simply
>> >>> >> >>> >disable that whole thread for a fraction of a second, and then
>> >>> resume
>> >>> >> it
>> >>> >> >>> >once a fastpacket is constructed.
>> >>> >> >>>
>> >>> >> >>>
>> >>> >> >>>
>> >>> >> >>> Well, synchronizing the two tasks with semaphores says that if
>> the
>> >>> >> >>> callback happens and you can turn off that callback, then the
>> data
>> >>> is
>> >>> >> >>> ok as long as you can schedule the callback.  No idea when that
>> >>> >> >>> happens.
>> >>> >> >>>
>> >>> >> >>> So you maybe able to
>> >>> >> >>> 1) produce data
>> >>> >> >>> 2) keep from overwriting it
>> >>> >> >>> 3) enable the consumer to read data
>> >>> >> >>> 4) have it send data (and I assume the callback happens here)
>> >>> >> >>> 5) data is clobbered in the shared area, but we don't care since
>> >>> it's
>> >>> >> >>> sent already
>> >>> >> >>> 6) give the semaphore back allowing new data to be written
>> >>> >> >>> 7) that data can't be clobbered by the callback (assuming) until
>> >>> after
>> >>> >> >>> it's read and in the send process
>> >>> >> >>>
>> >>> >> >>> May solve the problem...
>> >>> >> >>>
>> >>> >> >>>
>> >>> >> >>> >
>> >>> >> >>> >Anyway, a little information that might be needed. socketCAN
>> reads
>> >>> >> data
>> >>> >> >>> in
>> >>> >> >>> >8 byte lengths for each frame..fastpackets are several frames
>> in
>> >>> >> length,
>> >>> >> >>> >and with the only current one I'm tracking being 11 frames
>> long.
>> >>> Or 88
>> >>> >> >>> >total bytes, not discounting the initial char from each frame
>> >>> which
>> >>> >> is a
>> >>> >> >>> >sequence number. If there is a way, and I'm sure there is, I am
>> >>> all
>> >>> >> for
>> >>> >> >>> >changing from an IPC model to a threaded model. But I still
>> have
>> >>> some
>> >>> >> >>> >doubts. Such as will it be fast enough to track multiple
>> >>> fastpackets a
>> >>> >> >>> >second ? Past that how complex will it be ?
>> >>> >> >>>
>> >>> >> >>> Won't be all that complex, I think
>> >>> >> >>> the processes are written as two parts
>> >>> >> >>> one is a system call to set up a process
>> >>> >> >>> the other is the process itself which looks like
>> >>> >> >>>
>> >>> >> >>> void processA(void* arguments if any)
>> >>> >> >>> {
>> >>> >> >>>         //      declarations and inits the first time through
>> >>> >> >>>         while (1)
>> >>> >> >>>         {
>> >>> >> >>>                 basic process loop;
>> >>> >> >>>         }
>> >>> >> >>> }
>> >>> >> >>>
>> >>> >> >>> not complicated at all, how to create the process ought to be
>> well
>> >>> >> >>> documented
>> >>> >> >>>
>> >>> >> >>> you just need to make sure that the two processes have access to
>> >>> >> >>> shared memory
>> >>> >> >>>
>> >>> >> >>> assuming 1000 us available per process, a context switching time
>> >>> of 50
>> >>> >> >>> us (may be shorter, but it's a number)
>> >>> >> >>>
>> >>> >> >>> You have 950 us to send a complete message without it having a
>> >>> delay
>> >>> >> >>> you have that same 950 us to detect and build a message.
>> >>> >> >>>
>> >>> >> >>> that gives you 500 message cycles/second
>> >>> >> >>>
>> >>> >> >>> taking twice as long gives you 250 message cycles/second and
>> about
>> >>> >> >>> 1950 us to compose and send a message, that's with a 2 ms clock
>> >>> tick.
>> >>> >> >>> All that clock tick does is control task switching.  The
>> processor
>> >>> >> >>> clock controls the speed of operations otherwise.
>> >>> >> >>>
>> >>> >> >>> >
>> >>> >> >>> >I have given multiple approaches consideration, just having a
>> hard
>> >>> >> time
>> >>> >> >>> >imaging how to work this out using a threading model.
>> >>> >> >>>
>> >>> >> >>> perhaps this might help
>> >>> >> >>>
>> >>> >> >>> Harvey
>> >>> >> >>>
>> >>> >> >>> (off to bed, have to be in training for 8 am classes in a week).
>> >>> >> >>>
>> >>> >> >>> --
>> >>> >> >>> For more options, visit http://beagleboard.org/discuss
>> >>> >> >>> ---
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>> >>> >> >>>
>> >>> >> >>
>> >>> >> >>
>> >>> >>
>> >>> >> --
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