Ups! I forgot to put the link: http://elinux.org/Beagleboard:Capes_3.8_to_3.14#sgx
sudo apt-get install ti-sgx-es8-modules-`uname -r` sudo depmod -a `uname -r` sudo update-initramfs -uk `uname -r` And starting manualy sgx: cd /etc/init.d ./sgx-startup.sh start After that lsmod show this: root@beaglebone:/etc/init.d# lsmod | grep omaplfb omaplfb 12048 0 tilcdc 28057 1 omaplfb pvrsrvkm 147997 1 omaplfb 2016-09-11 12:51 GMT+02:00 James S <s190...@gmail.com>: > After your first message, what steps did you make to get omaplfb loading? > Jas > > On Saturday, September 10, 2016 at 11:48:47 PM UTC+1, Aitor Ardanza wrote: >> >> ome progress: >> >> Following these steps I get that the lsmod command answer me with >> something. >> >> But I'm no sure if the 3d hardware acceleration is on. >> >> If I lanuch weston the image that I can see is no good... >> >> >> <https://lh3.googleusercontent.com/-794oKaIQB0w/V9SNj6uDvbI/AAAAAAAAFqw/8k8ARSt_7Zs73dSNd5iPQrHujxa5AP7UwCLcB/s1600/WP_20160911_00_29_55_Pro.jpg> >> How can I know if the driver is well installed? >> >> El sábado, 10 de septiembre de 2016, 3:18:52 (UTC+2), Aitor Ardanza >> escribió: >>> >>> >>> Hi, >>> >>> I´m having troubles trying to put working the 3d acceleration with the >>> SGX driver. I the steps I followed are: >>> >>> Base system: I'm using the BBB-eMMC-flasher-debian-8. >>> 4-lxqt-2gb-armhf-2016-04-10-2gb.img.xz >>> <https://rcn-ee.com/rootfs/bb.org/testing/2016-04-10/lxqt-2gb/BBB-eMMC-flasher-debian-8.4-lxqt-2gb-armhf-2016-04-10-2gb.img.xz> >>> firmware >>> with the kernel updated to 4.4.20-bone-rt-r13 >>> >>> With this system glxgears command shows an average of 23 fps. I suppose >>> that the graphics acceleration is not activated. >>> So I start following the steps of the wiki in >>> http://elinux.org/BeagleBoardUbuntu#SGX_Drivers. >>> >>> I download the zip file from http://elinux.org/BeagleB >>> oardUbuntu#SGX_Drivers. >>> >>> It seems that there is no error in the process and I reboot the >>> system... but when I call "lsmod | grep omaplfb", nothing comes on the >>> screen and glxgears shows like before... >>> >>> I'm missing a step? >>> >>> Taking advantage of this thread, another question ... My ultimate goal >>> is to run an application with OpenGL ES 2.0. What windowing system you >>> suggest me to manage the graphics context? >>> >>> Thaks a lot!!! >>> AItor >>> >> -- > For more options, visit http://beagleboard.org/discuss > --- > You received this message because you are subscribed to a topic in the > Google Groups "BeagleBoard" group. > To unsubscribe from this topic, visit https://groups.google.com/d/ > topic/beagleboard/eIXy0TWkb6c/unsubscribe. > To unsubscribe from this group and all its topics, send an email to > beagleboard+unsubscr...@googlegroups.com. > To view this discussion on the web visit https://groups.google.com/d/ > msgid/beagleboard/7cc0510d-da1f-4000-977d-89bf612ece1b%40googlegroups.com > <https://groups.google.com/d/msgid/beagleboard/7cc0510d-da1f-4000-977d-89bf612ece1b%40googlegroups.com?utm_medium=email&utm_source=footer> > . > > For more options, visit https://groups.google.com/d/optout. > -- For more options, visit http://beagleboard.org/discuss --- You received this message because you are subscribed to the Google Groups "BeagleBoard" group. To unsubscribe from this group and stop receiving emails from it, send an email to beagleboard+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/beagleboard/CA%2B2JGT5xPiX6Mi9tvumt8kNXNL9YF%2BnYjz1G_0kAWbEc1rbDoQ%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.