The limiting factor in supporting Android on the BBB with newer kernels is support for SGX OpenGL ES. Newer Androids rely heavily on GLES for rendering. You can always fall back to PixelFlinger for software rendering, but a variety of apps will not work (or will work very slowly) when you use software rendering. For post 3.2 kernels, there are additional Android graphics libraries that are missing that you need for accelerated GLES. These libraries are proprietary and must be supplied by TI. Unfortunately, they are not supported any more, as support for the Android Graphics SDK has ended.
For non-GLES builds, I recommend that you look at Android4Beagle: http://www.2net.co.uk/android4beagle.html Andrew On Tuesday, February 14, 2017 at 1:01:40 PM UTC-5, Harshdeep Dhatt wrote: > > Is Android being actively supported on BBB? I found resources online which > said Android 4.4 was ported sometime back - > http://www.2net.co.uk/tutorial/android-4.4-beaglebone > > Does it make sense to support the latest Android versions on the BBB? is > there an audience for such a project? I know its not straightforward to > port android to latest bbb kernels. But i just want to know if there is > such a need. Then maybe the effort is worth the pain :) > > Thanks, > Harshdeep > -- For more options, visit http://beagleboard.org/discuss --- You received this message because you are subscribed to the Google Groups "BeagleBoard" group. To unsubscribe from this group and stop receiving emails from it, send an email to beagleboard+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/beagleboard/417ee533-cf3d-4977-9233-28331f1514ad%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.