On Mon, 02 Jul 2007 16:06:08 -0700, Bert Freudenberg <[EMAIL PROTECTED]> wrote:

Send #addKeyboardListener: with your morph as argument to the Hand. This way you get all keyboard events independent ot keyboard focus.

Well, that's what I thought. In the words of Randy Newman, maybe I'm doing it wrong. In my morph class I have:

initialize
   super initialize.
   xDir _ 0.
   yDir _ 0.
   ActiveHand addKeyboardListener: self; keyboardFocus: self.

which is the only reason it works at all. In my keydown method, I have:

keyDown: evt
   self halt.
   (evt keyCharacter = $W) ifTrue: [xDir _ 0. yDir _ -1].
   (evt keyCharacter = $S) ifTrue: [xDir _ 0. yDir _ 1].
   (evt keyCharacter = $D) ifTrue: [xDir _ 1. yDir _ 0].
   (evt keyCharacter = $A) ifTrue: [xDir _ -1. yDir _ 0].
   ^evt

I put in the halt just in case the code was wrong somehow, but if I click on any text window, messages stop going to keyDown for my morph.

        ===Blake===
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