Hi Derek, thanks for the reply. I've inspected "SmalltalkImage current listLoadedModules" and "SmalltalkImage current listBuiltinModules" and there is no sign of "module:'Squeak3D'". I also checked my Croquet installation and again no sign of "module:'Squeak3D'" - however the Croquet image appears to have a different installation of OpenGL; there is no sign of Balloon3D*.
Do I need a "Squeak3D.dll" module is so where would I find it? Google points me to http://wiki.squeak.org/squeak/2874, which is interesting but that particularly helpful. Are there two separate implementations of OpenGL in Squeak - one in Croquet and one in "standard" squeak. confused Derek O'Connell-2 wrote: > > Try inspecting the following to confirm the module is present: > > SmalltalkImage current listLoadedModules > > if not then same on: > > SmalltalkImage current listBuiltinModules > > > On Wed, Jul 30, 2008 at 2:25 PM, Nick Ager <[EMAIL PROTECTED]> wrote: >> >> Hi, >> >> I'd like to experiment with OpenGL in Squeak. I found the promisingly >> titled >> "Howto - Loading OpenGL in Squeak 3.9" from Jakub Kozisek >> (http://lists.squeakfoundation.org/pipermail/beginners/2006-November/001451.html) >> and followed the directions: >> >> * install FFI and Balloon3D from SqueakMap. (I used the Universe browser >> to >> install FFI version 3.9.1 and Balloon3D version 0.18.2) >> * install OpenGL-ckl.4.mcz from Monticello repository at >> http://www.squeaksource.com/OpenGL >> * apply change set from >> http://lists.squeakfoundation.org/pipermail/beginners/attachments/20061118/459ce649/OpenGLUpdate.1.obj >> * ensure squeak.ini contains: B3DXUsesOpenGL = 1 >> * OpenGLMorph new openInWorld. >> >> Unfortunately the instructions resulted in the following error: >> >>>>> Error: Error a primitive has failed >> >> Examining the stack trace the error was in: >> >> B3DPrimitiveRasterizerState>>primInitializeBuffers >> >> which reads: >> B3DPrimitiveRasterizerState>>primInitializeBuffers >> <primitive: 'b3dInitializeRasterizerState' module:'Squeak3D'> >> ^self primitiveFailed >> >> I ran the shipped FFI tests and all tests passed. >> I'm running under windows using a VM from SqueakVM-Win32-3.10.6-bin.zip >> and >> an image sq3.9.1-7075dev08.07.1 >> >> I downloaded Croquet which displayed it's 3D world successfully, but >> would >> prefer a minimal OpenGL installation. I tried the Croquet VM with my >> image, >> but got the same problem. >> >> Any ideas? >> >> Nick >> -- >> View this message in context: >> http://www.nabble.com/Problems-getting-started-with-OpenGL-in-Squeak-tp18733147p18733147.html >> Sent from the Squeak - Beginners mailing list archive at Nabble.com. >> >> _______________________________________________ >> Beginners mailing list >> Beginners@lists.squeakfoundation.org >> http://lists.squeakfoundation.org/mailman/listinfo/beginners >> > _______________________________________________ > Beginners mailing list > Beginners@lists.squeakfoundation.org > http://lists.squeakfoundation.org/mailman/listinfo/beginners > > -- View this message in context: http://www.nabble.com/Problems-getting-started-with-OpenGL-in-Squeak-tp18752922p18765876.html Sent from the Squeak - Beginners mailing list archive at Nabble.com. _______________________________________________ Beginners mailing list Beginners@lists.squeakfoundation.org http://lists.squeakfoundation.org/mailman/listinfo/beginners