damn, I send message, then I read it and found several language mistakes. It should go as quoted:
2009/1/15 Filip Malczak <file...@gmail.com> > Thanks for answering, but thats what I already knew from Squeak By Example. > What I mean is: > I want to create object (lets call it Container) that contains e.g. 3 > buttons (remembering that any morph could act as one), each with different > action. I dont want to create 3 subclasses of Button or SimpleButton and > define #mouseDown: for them, but define some method for Container, that adds > submorphs Button with exact actions for clicking. Can I do this with > #actionSelector: and #target: ? How does it exactly work? And (it should be > first question) - is this (with Container and 3 buttons) possible? > > 2009/1/15 K. K. Subramaniam <subb...@gmail.com> > > On Thursday 15 Jan 2009 12:03:03 am Filip Malczak wrote: >> > Propably I got it all wrong, so if anyone can explain me how to create >> > button and give a special action for clicking (any button, not only red) >> > from code level, I'd be VERY pleased. >> Any morph can act as a button. Just add a method "handlesMouseUp:" to >> return >> true based on the event passed as argument and handle the event in >> mouseUp: >> method. See the section "Adding Interaction" in >> >> >> http://stephane.ducasse.free.fr/FreeBooks/CollectiveNBlueBook/morphic.final.pdf >> >> HTH .. Subbu >> _______________________________________________ >> Beginners mailing list >> Beginners@lists.squeakfoundation.org >> http://lists.squeakfoundation.org/mailman/listinfo/beginners >> > > > > -- > Pozdrawiam: > > Filip > GG: 2486889 > mail: file...@gmail.com > -- Pozdrawiam: Filip GG: 2486889 mail: file...@gmail.com
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