Hi Steven,

as a start: there's SampedSound>>playSilentlyUntil: to fast forward a sound. #resumePlaying will play the sound from there and #pause will stop playing after the word. There's more useful methods in sampledSound and AbstractSound. But you'll have to figure out how to get the time for the beginning of each word.

Cheers

Herbert

Am 20.01.2013 04:00, schrieb Steve Thomas:
So I figured out how to read in a paragraph of text and split it into separate words I can highlight as I read. Still need to play around a bit to handle the different fonts/sizes and kerning.

Each word is its own Text object embedded in a Rectangle which "highlights" the words as I read. I set the "highlight timing" by using the keyboard as I record the sound. Then make minor adjustments as needed. This will play fine in reading the whole sentence/paragraph.

But I want the user to be able to click on a word and hear that word spoken. Rather than re-record each word, I would like to be able to play a snippet of the recording.

So... How do a play a sound recorded in Etoys from time A to time B?

Cheers,
Stephen


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