On Sat, 2002-06-22 at 21:27, drieux wrote:
>
> volks,
>
> I'm playing around with a little perl module and I came
> across to different solutions - thought I would ask for
> opinions as to which would be more Kosher - so why not
> ask folks who might have an opinion:
>
> Plan A: The simple 'undef' trick
>
> #------------------------
> sub get_Lock {
> my ($self, $name) = @_;
> (exists $self->{$name}) ? $self->{$name}->{var_lock} : undef;
> } # end of get_Lock
>
> Plan B: your basic Croak Play
>
> #------------------------
> sub get_Lock {
> my ($self, $name) = @_;
> croak "No such variable $name \n"
> unless (exists $self->{$name}) ;
> $self->{$name}->{var_lock};
> } # end of get_Lock
>
> Under Plan A - one would code it like:
>
> my $lock = $global->get_Lock('var1');
>
> BailOut("bad var1\n") unless ( defined( $lock ) ) ;
>
> since, well - it is possible that 'var1' does not exist...
>
> Under Plan B - one gets the SCREAM from croak right off
>
> [jeeves:pbl/bloopers/dumbDrieux] drieux% perl OO_GlobalGame.txt
> No such variable var1
> at OO_GlobalGame.txt line 14
> [jeeves:pbl/bloopers/dumbDrieux] drieux%
>
> and one could go look at line 14 of their code and go....
> "Oh dear, never really meant that one - meant to check 'var'
> or what ever it should have been....
>
> Opinions?
>
I think Plan A is a more general solution, because maybe there will be
some times when you don't want a warning, instead you'll want to be able
to make some test:
if ($lock = $global->get_Lock('var1') {
# var1 exists
# run this code
} else {
# var1 doesn't exist
# do something else
}
just my 2 cents
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