Yes, it would be better, not sure why the current code generates "F" for the mov instruction, I'll take a look.
-----Original Message----- From: Song, Ruiling Sent: Tuesday, August 04, 2015 10:45 AM To: Guo, Yejun; beignet@lists.freedesktop.org Subject: RE: [Beignet] [PATCH] output float immediate value with %f instead of %g > -----Original Message----- > From: Guo, Yejun > Sent: Sunday, August 2, 2015 10:42 AM > To: Song, Ruiling; beignet@lists.freedesktop.org > Subject: RE: [Beignet] [PATCH] output float immediate value with %f > instead of %g > > For the kernel > > uint aaa = 0xfffefffe; > ... > > It is finally compiled into: > > ( 12) mov(1) g127.7<1>:F 6.90887e-310F { > align1 WE_all}; I would rather change this instruction to UD data type in our backend: ( 12) mov(1) g127.7<1>:UD 0xfffeffe { align1 WE_all}; This would make things a little clearer. I am not sure anybody has different opinion? Thanks! Ruiling > > > I debugged into the function and found that, %g outputs 8 bytes (4 > bytes for aaa and 4 bytes following aaa with random value). And, to > get the exact value of aaa (with real format uint), the hex format is a > necessary. _______________________________________________ Beignet mailing list Beignet@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/beignet