I think this an interesting distinction, between RPC and simple queues.
RPC relies on a client calling on a known remote server, where simple
queues allow a horde of workers to pull messages off as they are
available.  I can see a use case for either depending on scale.

I'm unforgivably implementation-oriented, but: whaa?

a queue requires an RPC to enqueue and an RPC to dequeue, so it's not as if there is any difference in scalability, security or local/remote-ness. ie enqueing is a sort of fire-and-forget RPC that doesn't do any work.

I guess the main difference is really architectural: with queues as the building block, you need an out-of-band, "meta" coordinator to track success/completion, whereas the RPC approach can handle status in-band.

-mark
_______________________________________________
Beowulf mailing list, [email protected] sponsored by Penguin Computing
To change your subscription (digest mode or unsubscribe) visit 
http://www.beowulf.org/mailman/listinfo/beowulf

Reply via email to