Phil,

i used to build SqueezePlay for linux from SVN-code in the
pre-poky-times but it takes much longer compared to SC-Updates because
you have to compile and build a new binary each time.
Nowadays i only build 'SBC Images'
(http://wiki.slimdevices.com/index.php/SqueezeOS_Build_Instructions)
from time to time if svn commit messages indicate something relevant
has changed. It's only a few steps though:
- svn up
- source poky-init-build-env
- bitbake squeezeos-image
- cd tmp/deploy/image && scp jive.bin r...@controller:/mnt/mmc/
- upgrade SBC from SD card

Following the recent discussions i suppose only Windows & OS-X builds
are working targets (SBC excluded, linux builds would require
additional work). But you'd need a 'build environment'
(http://wiki.slimdevices.com/index.php/SqueezePlay_Build_Instructions)
nevertheless.

Because i have neither the required build tools for Windows nor for my
Mac i have switched to nightlies for SqueezePlay.

kind regards,
Markus


-- 
schiegl
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