Revision: 14701
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14701
Author:   ben2610
Date:     2008-05-05 23:33:06 +0200 (Mon, 05 May 2008)

Log Message:
-----------
Add support for GLEXT in MSVC project files - continued: also support 
BlenderPlayer and release config

Modified Paths:
--------------
    trunk/blender/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj
    trunk/blender/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
    trunk/blender/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj
    
trunk/blender/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj

Modified: 
trunk/blender/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj
===================================================================
--- trunk/blender/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj 
2008-05-05 21:10:32 UTC (rev 14700)
+++ trunk/blender/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj 
2008-05-05 21:33:06 UTC (rev 14701)
@@ -75,7 +75,7 @@
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
                                
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics
 
\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
-                               
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
+                               
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
                                StringPooling="TRUE"
                                BasicRuntimeChecks="0"
                                RuntimeLibrary="0"

Modified: trunk/blender/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
===================================================================
--- trunk/blender/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj   
2008-05-05 21:10:32 UTC (rev 14700)
+++ trunk/blender/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj   
2008-05-05 21:33:06 UTC (rev 14701)
@@ -180,7 +180,7 @@
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
                                
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..
 
\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
-                               
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
+                               
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                                EnableFunctionLevelLinking="TRUE"
@@ -233,7 +233,7 @@
                                Name="VCCLCompilerTool"
                                Optimization="0"
                                
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..
 
\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
-                               
PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
+                               
PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                                DefaultCharIsUnsigned="TRUE"
@@ -285,7 +285,7 @@
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
                                
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..
 
\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
-                               
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
+                               
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                                EnableFunctionLevelLinking="TRUE"

Modified: 
trunk/blender/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj
===================================================================
--- trunk/blender/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj  
2008-05-05 21:10:32 UTC (rev 14700)
+++ trunk/blender/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj  
2008-05-05 21:33:06 UTC (rev 14701)
@@ -126,7 +126,7 @@
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
                                
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system"
-                               PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+                               
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                                EnableFunctionLevelLinking="TRUE"
@@ -230,7 +230,7 @@
                                Name="VCCLCompilerTool"
                                Optimization="0"
                                
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system"
-                               PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+                               
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                                DefaultCharIsUnsigned="TRUE"
@@ -282,7 +282,7 @@
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
                                
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system"
-                               PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+                               
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                                EnableFunctionLevelLinking="TRUE"

Modified: 
trunk/blender/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
===================================================================
--- 
trunk/blender/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
   2008-05-05 21:10:32 UTC (rev 14700)
+++ 
trunk/blender/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
   2008-05-05 21:33:06 UTC (rev 14701)
@@ -178,7 +178,7 @@
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
                                
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer"
-                               PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+                               
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                                EnableFunctionLevelLinking="TRUE"
@@ -230,7 +230,7 @@
                                Name="VCCLCompilerTool"
                                Optimization="0"
                                
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer"
-                               PreprocessorDefinitions="_DEBUG,WIN32,_LIB"

@@ Diff output truncated at 10240 characters. @@

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