Revision: 15521 http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15521 Author: blendix Date: 2008-07-10 17:30:35 +0200 (Thu, 10 Jul 2008)
Log Message: ----------- Fix for bug #17292: vertex paint blur darkens the colors as you paint, due to old optimization to use >>8, but this is equivalent to /256, and it should be /255. Modified Paths: -------------- trunk/blender/source/blender/src/vpaint.c Modified: trunk/blender/source/blender/src/vpaint.c =================================================================== --- trunk/blender/source/blender/src/vpaint.c 2008-07-10 15:15:47 UTC (rev 15520) +++ trunk/blender/source/blender/src/vpaint.c 2008-07-10 15:30:35 UTC (rev 15521) @@ -566,9 +566,9 @@ cp= (char *)&col; cp[0]= 255; - cp[1]= (mfac*cp1[1]+fac*cp2[1])>>8; - cp[2]= (mfac*cp1[2]+fac*cp2[2])>>8; - cp[3]= (mfac*cp1[3]+fac*cp2[3])>>8; + cp[1]= (mfac*cp1[1]+fac*cp2[1])/255; + cp[2]= (mfac*cp1[2]+fac*cp2[2])/255; + cp[3]= (mfac*cp1[3]+fac*cp2[3])/255; return col; } @@ -586,11 +586,11 @@ cp= (char *)&col; cp[0]= 255; - temp= cp1[1] + ((fac*cp2[1])>>8); + temp= cp1[1] + ((fac*cp2[1])/255); if(temp>254) cp[1]= 255; else cp[1]= temp; - temp= cp1[2] + ((fac*cp2[2])>>8); + temp= cp1[2] + ((fac*cp2[2])/255); if(temp>254) cp[2]= 255; else cp[2]= temp; - temp= cp1[3] + ((fac*cp2[3])>>8); + temp= cp1[3] + ((fac*cp2[3])/255); if(temp>254) cp[3]= 255; else cp[3]= temp; return col; @@ -609,11 +609,11 @@ cp= (char *)&col; cp[0]= 255; - temp= cp1[1] - ((fac*cp2[1])>>8); + temp= cp1[1] - ((fac*cp2[1])/255); if(temp<0) cp[1]= 0; else cp[1]= temp; - temp= cp1[2] - ((fac*cp2[2])>>8); + temp= cp1[2] - ((fac*cp2[2])/255); if(temp<0) cp[2]= 0; else cp[2]= temp; - temp= cp1[3] - ((fac*cp2[3])>>8); + temp= cp1[3] - ((fac*cp2[3])/255); if(temp<0) cp[3]= 0; else cp[3]= temp; return col; @@ -635,9 +635,9 @@ /* first mul, then blend the fac */ cp[0]= 255; - cp[1]= (mfac*cp1[1] + fac*((cp2[1]*cp1[1])>>8) )>>8; - cp[2]= (mfac*cp1[2] + fac*((cp2[2]*cp1[2])>>8) )>>8; - cp[3]= (mfac*cp1[3] + fac*((cp2[3]*cp1[3])>>8) )>>8; + cp[1]= (mfac*cp1[1] + fac*((cp2[1]*cp1[1])/255) )/255; + cp[2]= (mfac*cp1[2] + fac*((cp2[2]*cp1[2])/255) )/255; + cp[3]= (mfac*cp1[3] + fac*((cp2[3]*cp1[3])/255) )/255; return col; @@ -664,9 +664,9 @@ return col1; cp[0]= 255; - cp[1]= (mfac*cp1[1]+fac*cp2[1])>>8; - cp[2]= (mfac*cp1[2]+fac*cp2[2])>>8; - cp[3]= (mfac*cp1[3]+fac*cp2[3])>>8; + cp[1]= (mfac*cp1[1]+fac*cp2[1])/255; + cp[2]= (mfac*cp1[2]+fac*cp2[2])/255; + cp[3]= (mfac*cp1[3]+fac*cp2[3])/255; return col; } @@ -692,9 +692,9 @@ return col1; cp[0]= 255; - cp[1]= (mfac*cp1[1]+fac*cp2[1])>>8; - cp[2]= (mfac*cp1[2]+fac*cp2[2])>>8; - cp[3]= (mfac*cp1[3]+fac*cp2[3])>>8; + cp[1]= (mfac*cp1[1]+fac*cp2[1])/255; + cp[2]= (mfac*cp1[2]+fac*cp2[2])/255; + cp[3]= (mfac*cp1[3]+fac*cp2[3])/255; return col; } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs