Revision: 16832
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16832
Author:   theeth
Date:     2008-09-29 22:21:46 +0200 (Mon, 29 Sep 2008)

Log Message:
-----------
fix bug with adjust retarget and control bones

Modified Paths:
--------------
    branches/harmonic-skeleton/source/blender/src/autoarmature.c

Modified: branches/harmonic-skeleton/source/blender/src/autoarmature.c
===================================================================
--- branches/harmonic-skeleton/source/blender/src/autoarmature.c        
2008-09-29 20:13:40 UTC (rev 16831)
+++ branches/harmonic-skeleton/source/blender/src/autoarmature.c        
2008-09-29 20:21:46 UTC (rev 16832)
@@ -159,6 +159,7 @@
 
 typedef struct RigControl {
        struct RigControl *next, *prev;
+       float head[3], tail[3];
        EditBone *bone;
        EditBone *link;
        float   up_axis[3];
@@ -471,6 +472,8 @@
 {
        RigControl *ctrl = newRigControl(rg);
        ctrl->bone = bone;
+       VECCOPY(ctrl->head, bone->head);
+       VECCOPY(ctrl->tail, bone->tail);
        getEditBoneRollUpAxis(bone, bone->roll, ctrl->up_axis);
        
        BLI_ghash_insert(rg->controls_map, bone->name, ctrl);
@@ -1473,7 +1476,7 @@
        RigControl *ctrl_child;
        float parent_offset[3], tail_offset[3];
        
-       VecSubf(tail_offset, ctrl->bone->tail, ctrl->bone->head);
+       VecSubf(tail_offset, ctrl->tail, ctrl->head);
        VecMulf(tail_offset, resize);
        
        VECCOPY(parent_offset, ctrl->offset);
@@ -1509,7 +1512,7 @@
        
        bone = edge->bone;
        
-       VecSubf(v1, bone->tail, bone->head);
+       VecSubf(v1, edge->tail, edge->head);
        VecSubf(v2, vec1, vec0);
        
        l1 = Normalize(v1);


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