Revision: 17863
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17863
Author:   aligorith
Date:     2008-12-15 02:04:44 +0100 (Mon, 15 Dec 2008)

Log Message:
-----------
AnimSys2: Resolving conflicts from merge

Thanks Martin!

Modified Paths:
--------------
    branches/animsys2/SConstruct
    branches/animsys2/source/blender/blenkernel/BKE_blender.h
    branches/animsys2/source/blender/blenloader/intern/readfile.c
    branches/animsys2/source/blender/include/transform.h
    branches/animsys2/source/blender/makesdna/DNA_armature_types.h
    branches/animsys2/source/blender/src/editarmature.c

Modified: branches/animsys2/SConstruct
===================================================================
--- branches/animsys2/SConstruct        2008-12-15 00:25:38 UTC (rev 17862)
+++ branches/animsys2/SConstruct        2008-12-15 01:04:44 UTC (rev 17863)
@@ -115,8 +115,8 @@
                env.Tool('mstoolkit', ['tools'])
        else:
                env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
-               if env:
-                       btools.SetupSpawn(env)
+               #if env:
+               #       btools.SetupSpawn(env)
 else:
        env = BlenderEnvironment(ENV = os.environ)
 

Modified: branches/animsys2/source/blender/blenkernel/BKE_blender.h
===================================================================
--- branches/animsys2/source/blender/blenkernel/BKE_blender.h   2008-12-15 
00:25:38 UTC (rev 17862)
+++ branches/animsys2/source/blender/blenkernel/BKE_blender.h   2008-12-15 
01:04:44 UTC (rev 17863)
@@ -41,11 +41,7 @@
 struct MemFile;
 
 #define BLENDER_VERSION                        248
-<<<<<<< .working
 #define BLENDER_SUBVERSION             3
-=======
-#define BLENDER_SUBVERSION             2
->>>>>>> .merge-right.r17860
 
 #define BLENDER_MINVERSION             245
 #define BLENDER_MINSUBVERSION  15

Modified: branches/animsys2/source/blender/blenloader/intern/readfile.c
===================================================================
--- branches/animsys2/source/blender/blenloader/intern/readfile.c       
2008-12-15 00:25:38 UTC (rev 17862)
+++ branches/animsys2/source/blender/blenloader/intern/readfile.c       
2008-12-15 01:04:44 UTC (rev 17863)
@@ -8009,15 +8009,22 @@
                }
        }
        
-<<<<<<< .working
        if (main->versionfile < 248 || (main->versionfile == 248 && 
main->subversionfile < 2)) {
+               Scene *sce;
                Ipo *ipo;
                IpoCurve *icu;
                
+               /* fix IPO-curves to work with new interpolation options */
                for (ipo=main->ipo.first; ipo; ipo= ipo->id.next) {
                        for (icu= ipo->curve.first; icu; icu= icu->next) 
                                set_interpolation_ipocurve(icu, icu->ipo);
                }
+               
+               /* Note, these will need to be added for painting */
+               for (sce= main->scene.first; sce; sce= sce->id.next) {
+                       sce->toolsettings->imapaint.seam_bleed = 2;
+                       sce->toolsettings->imapaint.normal_angle = 80;
+               }
        }
        if (main->versionfile < 248 || (main->versionfile == 248 && 
main->subversionfile < 3)) {
                bScreen *sc;
@@ -8060,19 +8067,6 @@
                }
        }
        
-=======
-       if (main->versionfile < 248 || (main->versionfile == 248 && 
main->subversionfile < 2)) {
-               Scene *sce;
-               
-               /* Note, these will need to be added for painting */
-               for (sce= main->scene.first; sce; sce= sce->id.next) {
-                       sce->toolsettings->imapaint.seam_bleed = 2;
-                       sce->toolsettings->imapaint.normal_angle = 80;
-               }
-       }
-       
-       
->>>>>>> .merge-right.r17860
        /* WATCH IT!!!: pointers from libdata have not been converted yet here! 
*/
        /* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */
 

Modified: branches/animsys2/source/blender/include/transform.h
===================================================================
--- branches/animsys2/source/blender/include/transform.h        2008-12-15 
00:25:38 UTC (rev 17862)
+++ branches/animsys2/source/blender/include/transform.h        2008-12-15 
01:04:44 UTC (rev 17863)
@@ -297,11 +297,8 @@
 #define TD_NO_EXT                      (1 << 10)       /* ext abused for 
particle key timing */
 #define TD_SKIP                                (1 << 11)       /* don't 
transform this data */
 #define TD_BEZTRIPLE           (1 << 12)       /* if this is a bez triple, we 
need to restore the handles, if this is set transdata->misc.hdata needs freeing 
*/
-<<<<<<< .working
 #define TD_NOTIMESNAP          (1 << 13)       /* for IPO-autosnap, indicates 
that point should not undergo autosnapping */
-=======
-#define TD_NO_LOC                      (1 << 13)       /* when this is set, 
don't apply translation changes to this element */
->>>>>>> .merge-right.r17860
+#define TD_NO_LOC                      (1 << 14)       /* when this is set, 
don't apply translation changes to this element */
 
 /* transsnap->status */
 #define SNAP_ON                        1

Modified: branches/animsys2/source/blender/makesdna/DNA_armature_types.h
===================================================================
--- branches/animsys2/source/blender/makesdna/DNA_armature_types.h      
2008-12-15 00:25:38 UTC (rev 17862)
+++ branches/animsys2/source/blender/makesdna/DNA_armature_types.h      
2008-12-15 01:04:44 UTC (rev 17863)
@@ -156,11 +156,8 @@
        BONE_DRAWWIRE                           = (1<<17),      /* bone should 
be drawn as OB_WIRE, regardless of draw-types of view+armature */
        BONE_NO_CYCLICOFFSET            = (1<<18),      /* when no parent, bone 
will not get cyclic offset */
        BONE_EDITMODE_LOCKED            = (1<<19),      /* bone transforms are 
locked in EditMode */
-<<<<<<< .working
-       BONE_UNSELECTABLE                       = (1<<20),      /* bone cannot 
be selected */
-=======
        BONE_TRANSFORM_CHILD            = (1<<20),      /* Indicates that a 
parent is also being transformed */
->>>>>>> .merge-right.r17860
+       BONE_UNSELECTABLE                       = (1<<21),      /* bone cannot 
be selected */
 } eBone_Flag;
 
 #endif

Modified: branches/animsys2/source/blender/src/editarmature.c
===================================================================
--- branches/animsys2/source/blender/src/editarmature.c 2008-12-15 00:25:38 UTC 
(rev 17862)
+++ branches/animsys2/source/blender/src/editarmature.c 2008-12-15 01:04:44 UTC 
(rev 17863)
@@ -1835,8 +1835,32 @@
        }
 }
 
-<<<<<<< .working
+/* adjust bone roll to align Z axis with vector
+ * vec is in local space and is normalized
+ */
+float rollBoneToVector(EditBone *bone, float new_up_axis[3])
+{
+       float mat[3][3], nor[3], up_axis[3], vec[3];
+       float roll;
 
+       VecSubf(nor, bone->tail, bone->head);
+       
+       vec_roll_to_mat3(nor, 0, mat);
+       VECCOPY(up_axis, mat[2]);
+       
+       roll = NormalizedVecAngle2(new_up_axis, up_axis);
+       
+       Crossf(vec, up_axis, new_up_axis);
+       
+       if (Inpf(vec, nor) < 0)
+       {
+               roll = -roll;
+       }
+       
+       return roll;
+}
+
+
 /* Set roll value for given bone -> Z-Axis Point up (original method) */
 void auto_align_ebone_zaxisup(EditBone *ebone)
 {
@@ -1904,33 +1928,6 @@
        }
 }
 
-=======
-/* adjust bone roll to align Z axis with vector
- * vec is in local space and is normalized
- */
-float rollBoneToVector(EditBone *bone, float new_up_axis[3])
-{
-       float mat[3][3], nor[3], up_axis[3], vec[3];
-       float roll;
-
-       VecSubf(nor, bone->tail, bone->head);
-       
-       vec_roll_to_mat3(nor, 0, mat);
-       VECCOPY(up_axis, mat[2]);
-       
-       roll = NormalizedVecAngle2(new_up_axis, up_axis);
-       
-       Crossf(vec, up_axis, new_up_axis);
-       
-       if (Inpf(vec, nor) < 0)
-       {
-               roll = -roll;
-       }
-       
-       return roll;
-}
-
->>>>>>> .merge-right.r17860
 /* Sets the roll value of selected bones, depending on the mode
  *     mode == 0: their z-axes point upwards 
  *     mode == 1: their z-axes point towards 3d-cursor


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