Revision: 20835 http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20835 Author: dingto Date: 2009-06-12 17:22:08 +0200 (Fri, 12 Jun 2009)
Log Message: ----------- 2.5 Texture Buttons: * Now texture settings (colors, mapping, influence) only show up, when the texture type != None. Modified Paths: -------------- branches/blender2.5/blender/release/ui/buttons_texture.py Modified: branches/blender2.5/blender/release/ui/buttons_texture.py =================================================================== --- branches/blender2.5/blender/release/ui/buttons_texture.py 2009-06-12 15:11:51 UTC (rev 20834) +++ branches/blender2.5/blender/release/ui/buttons_texture.py 2009-06-12 15:22:08 UTC (rev 20835) @@ -69,6 +69,9 @@ class TEXTURE_PT_mapping(TextureButtonsPanel): __idname__= "TEXTURE_PT_mapping" __label__ = "Mapping" + + def poll(self, context): + return (context.texture != None and context.texture.type != 'NONE') def draw(self, context): layout = self.layout @@ -80,8 +83,7 @@ col.itemL(text="Coordinates:") col = split.column() col.itemR(tex, "texture_coordinates", text="") - - + if tex.texture_coordinates == 'UV': row = layout.row() row.itemR(tex, "uv_layer") @@ -97,14 +99,15 @@ col.itemR(tex, "mapping", text="") split = layout.split() + col = split.column() col.itemR(tex, "from_dupli") col = split.column() - colrow = col.row() - colrow.itemR(tex, "x_mapping", text="") - colrow.itemR(tex, "y_mapping", text="") - colrow.itemR(tex, "z_mapping", text="") + row = col.row() + row.itemR(tex, "x_mapping", text="") + row.itemR(tex, "y_mapping", text="") + row.itemR(tex, "z_mapping", text="") row = layout.row() row.column().itemR(tex, "offset") @@ -113,6 +116,9 @@ class TEXTURE_PT_influence(TextureButtonsPanel): __idname__= "TEXTURE_PT_influence" __label__ = "Influence" + + def poll(self, context): + return (context.texture != None and context.texture.type != 'NONE') def draw(self, context): layout = self.layout @@ -172,6 +178,9 @@ class TEXTURE_PT_colors(TextureButtonsPanel): __idname__= "TEXTURE_PT_colors" __label__ = "Colors" + + def poll(self, context): + return (context.texture != None and context.texture.type != 'NONE') def draw(self, context): layout = self.layout _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs